Quote:
and do tell, how is OVERKILL, no DW spec, no shadowstep a great build?
good for ganking, but arena? nah... if you focus on bg's are your main goal, kudos to you, but thats a build that at best is fun to tinker with
unless you got some REAL tricky sh*t up your sleeve.... but lack of DW spec should make killin resto classes a complete pain, and a lack of answers to being kited makes you vunerable to most casters
no riposte doesnt even secure yourself as a good anti-melee build
link your build, and feel free to explain... but i see that build as being miles behind mutilate in every single way, except MAYBE ganking zero-resil clothies
but even then, shadow dance is miles ahead
good for ganking, but arena? nah... if you focus on bg's are your main goal, kudos to you, but thats a build that at best is fun to tinker with
unless you got some REAL tricky sh*t up your sleeve.... but lack of DW spec should make killin resto classes a complete pain, and a lack of answers to being kited makes you vunerable to most casters
no riposte doesnt even secure yourself as a good anti-melee build
link your build, and feel free to explain... but i see that build as being miles behind mutilate in every single way, except MAYBE ganking zero-resil clothies
but even then, shadow dance is miles ahead
Compared to Mutilate:
Overkill makes Hemo 25 energy, evis 25 energy, cheap shot 30 energy (with dirty deeds), garrote 25 energy(with dirty deeds), shiv 25 energy, evis 25 energy, etcetc. This spec also comes with premed, so you can open right off the bat with a 5 CP evis. It gives +10% attack and +15% agility, something mutilate does not give. Agility is armor, crit chance, and AP. It gives better white damage, better garrote and rupture damage (from the much higher AP), and much higher poison damage (from more AP). +10% attack and +15% agility *IS* a lot of attack. I believe that attack gives OOMPH to evis crits as well, as i've been hitting 7.5k evis crits on cloth/leather.
The burst damage from 31/0/40 is less then mutilate, because mutilate is two attacks within one second (plus Puncturing Wounds is +15% crit, even though Sinister Calling would counter that some), while it would take hemo 2 seconds to make two attacks. The ability to use Pre-med to open with an evis right off the bat is a large advantage to this over mut. Basically, it's what you feel comfortable with. I can kill a level 80 mob in 4 seconds with 31/0/40 too
Compared to shadow dance:
Shadow Dance is on a timer. It can only be activated 10 out of 120 seconds. That's about 8.3% of the time (that's if you use it when the timer comes back up right away, which you wont). Plus if you are going ShD you probably are going ambush, which if you are using ambush you're not using Cheap Shot. I prefer to open with Cheap Shot in PVP. If you're going sword spec in a ShD spec you lose out on Cold Blood, which is a huge damage control ability that prep cools down. You lose out on Fleet Footed (Which is the highest natural movement speed a rogue can get, plus it increases your stealth movement speed), and Quick Recovery, which is a godsend. Also lose out on Overkill, which allows you to let loose for about 10 seconds without energy EVER becoming a problem. 31/0/40 spends less energy to open, and spends a lot less energy to DPS after stealth breaks.
Is ShD bad? hell no! It comes with ShS too. I liked it much more then Mutilate. It's just, like I said, I prefer 31/0/40. It's a very good spec. It's kind of the hybrid between mut and sub.
Edited, Nov 27th 2008 10:14pm by Zafire