I made up this build for healing.
http://talent.mmo-champion.com/?druid=00000000000000000000000000000230503312531502031053013510532003100000000000000000000&glyph=042015060501
That includes both talents and glyphes.
I never raided on my druid before as I hit 70 just about a week before the expansion releaded so some info here may be wrong.
This build focuses more on crit than previous druid builds, which I belive were spell damage all the way. What I have been reading of the recent lifebloom nerf is that the tick portion really isn't that great, which was the best part of it BC I belive. To replace this, I have chosen talents and glyphes that reduce the HT cast time to 1 second, as well a few others that reduce mana cost and increase the healing done by it. On the main tank I would keep up regrowth, rejuv and possibly roll lifeblooms while casting HT in the way (I think) a priest or pally does, responding to drop in the tanks health. HT would replace the way of putting a single lifebloom on a dps/other healer as the healing gets there much quicker.
Some things that I am troubled about:
Regarding a talent in balance that when I crit, the next spell is reduced to 1.5 sec. and a talent that gives a Prayer of Mending-type effect when I crit: I have not specced into imp regrowth which could increase the crit chance by 50% (if that is addative that is amazing chances) but I dont think of regrowth as an ability to spam, however now that I think of it there was a glyph that increases healing done by RG if RG is already up.
I have also not factored Nourish into this. Nourish has a 1.5 cast time and would heal for quite a bit, but seems quite expensive in mana. Maybe this could be somthing to use with Nature's Swiftness.
Here the main points where I cannot decide what to do:
This spec put a fair amount into healing touch, if nourish turns out to be great, I could move some talents into Imp. Regrowth and Natural Perfection for an additional 3% crit. I could change glyph of Ht into glyph of Regrowth. What I need to know is if too much is wasted by casting regrowth and ignoring the HoT part. Without the HT bonus's, lifebloom or nourish would be what to cast on a damaged non-tank. Of course, there is also wild growth for many damaged people.
This was my first time making a post about druid healing, and I am not very experienced in-game. I hope this post isn't too hard to follow and some smarter people can give me some tips.