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Mutilate for levelling?Follow

#27 Nov 23 2008 at 3:09 PM Rating: Default
Quote:
No, absolutely not.


Fair Enough :P
#28 Nov 23 2008 at 6:05 PM Rating: Excellent
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I'm currently specced Mutilate (level 78), so I thought I'd throw in my two cents.

1. Poison Choice

This one is a no brainer. Wound/Wound. At my current AP (just over 2300 unbuffed), Wound comes out to about 20 damage more per swing on average. It also procs faster and gets the poison debuff up on the mob quicker. Instant poison is all but useless now.

2. Deadly Brew

A nice talent if you're expecting to PvP. I picked it up because I kill everyone on sight. In arenas, I can't wait to exploit it running Wound/Mind Numbing and still getting crippling on both weapons. One of the best new talents for PvP in my opinion.

3. Remorseless Attacks

Superb grinding talent. Pretty much guarantees a single crit on your opening mutilate, and frequently grants double crits. I've been using the same rotation since I started grinding. Shiv, Mutilate, Eviscerate, next. I don't even bother stealthing. If a mob miraculously doesn't die, I usually just wait for white damage to finish it off or shiv if it's at more than 1k life. Keep in mind that I'm in full BT/Sunwell epics, so in your average grinding gear you're not going to pull this off. Opening with a double crit mutilate is well worth the two talent points, though. Just be sure to respec at 80 and drop it. Not worth it unless you're chain killing mobs.

4. Ruthlessness

On the fence about this one. I'm probably going to respec soon and pick up Vile Poisons instead. Mobs usually don't last too long after my finisher, so it seems pretty pointless, though it is nice when there's a break for bandaging or travel and I want to get CttC up again (Shiv -> SnD -> Eviscerate). If you're getting off more than one finisher, I'd take it. If you're only getting that first Eviscerate out, then it's just not worth it unless you're running lots of instances. Just isn't a great grinding talent.

5. Relentless Strikes

I almost cried when I saw that it was now a 5 point talent. Still worth the points, though.

6. Blood Splatter

Not remotely useful for grinding. Garrote is a terrible opener, and Rupture is a terrible finisher.
#29 Nov 23 2008 at 7:24 PM Rating: Good
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#30 Nov 24 2008 at 6:43 AM Rating: Default
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A nice talent if you're expecting to PvP. I picked it up because I kill everyone on sight. In arenas, I can't wait to exploit it running Wound/Mind Numbing and still getting crippling on both weapons. One of the best new talents for PvP in my opinion.


Not sure If I'm being stupid here... but does deadly brew apply crippling poison on your target regardless on whether or not you have it on your weapons? So you could have whatever poisons you wanted on each weapon, yet still be able to cripple them?
#31 Nov 24 2008 at 9:18 AM Rating: Decent
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jcbdrzr wrote:
Quote:
A nice talent if you're expecting to PvP. I picked it up because I kill everyone on sight. In arenas, I can't wait to exploit it running Wound/Mind Numbing and still getting crippling on both weapons. One of the best new talents for PvP in my opinion.


Not sure If I'm being stupid here... but does deadly brew apply crippling poison on your target regardless on whether or not you have it on your weapons? So you could have whatever poisons you wanted on each weapon, yet still be able to cripple them?


Tool Tip: When you apply Instant, Wounding, or Mind-Numbing to a target...
#32 Nov 24 2008 at 9:43 AM Rating: Decent
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This seems like the right thread...

I just respecced to mutilate for leveling... And, well...

I wanna shout from the mountain tops "I love mutilate!" I want the years I wasted on combat back! It is amazing. Absolutely amazing. Things are dieing before cheapshot falls.

That said, I didn't completely follow a cookie cutter. I went a little deeper into combat rather than sub, so I do have a question- What kind of dps does serrated blades translate into? I see it in almost all the leveling builds, and Theo seems pretty high on it, but I'd like some math that I don't completely understand to convince me that it's worth all those Sub talents.
#33 Nov 24 2008 at 10:31 AM Rating: Decent
Quote:
3. Remorseless Attacks

Superb grinding talent. Pretty much guarantees a single crit on your opening mutilate, and frequently grants double crits.


Fair enough, but I'm only hovering around 22-23% crit chance with all the Northrend gear that I've picked up so far. With 2/2 Remorseless, I'm looking at 60-odd% crit chance with my next mutilate. That's not bad, I guess, but not great either. I note that Theo earlier states that "Remorseless/Ruthlessness have no place in leveling builds. They're too unreliable for the small amount of potential burst." I would suppose that 30+% chance of not getting a crit is pretty unreliable, but that said, I'm considering swapping out Blood Spatter for Remorseless - I'm still drooling from that first double-crit mutilate that I got...

Quote:

6. Blood Splatter

Not remotely useful for grinding. Garrote is a terrible opener, and Rupture is a terrible finisher.


I agree, but in dungeons the opposite is true. I've been running a lot of them lately, so it's been useful for me, although you've still got me thinking about those extra crit mutilates that I'd get from Remorseless... Decisions, decisions...
#34 Nov 24 2008 at 10:33 AM Rating: Good
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Demea wrote:
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Seconded. ;D


Don't fear for wasted time with combat back in the day folks, lest we forget how lame mutilate used to be for most things. Ha!

Along those lines, respec'd combat for raid and OMFG I miss my Serrated/Muti build already.

Edit: for clarity

Edited, Nov 24th 2008 10:33am by TherionSaysWhat
#35 Nov 24 2008 at 10:46 AM Rating: Good
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KnifepartyRogue wrote:
Fair enough, but I'm only hovering around 22-23% crit chance with all the Northrend gear that I've picked up so far. With 2/2 Remorseless, I'm looking at 60-odd% crit chance with my next mutilate. That's not bad, I guess, but not great either. I note that Theo earlier states that "Remorseless/Ruthlessness have no place in leveling builds. They're too unreliable for the small amount of potential burst." I would suppose that 30+% chance of not getting a crit is pretty unreliable, but that said, I'm considering swapping out Blood Spatter for Remorseless - I'm still drooling from that first double-crit mutilate that I got...

Your crit chance with mutilate is actually a lot higher than that. Base 22%. 15% from Puncturing Wounds. 3% from Master Poisoner. Comes out to 40% base, or 80% with Remorseless up. It's well worth the two points, you'll notice a huge difference in the number of opening crits you get. Another thing to consider is that it will be up for every fight, so even if it fails one in five times, that's a lot of extra damage. Another neat thing about it is that it tends to keep you going a lot faster than normal, because you really want to start the next fight before it drops.

Quote:
I agree, but in dungeons the opposite is true. I've been running a lot of them lately, so it's been useful for me, although you've still got me thinking about those extra crit mutilates that I'd get from Remorseless... Decisions, decisions...

Yeah, I don't really run instances. I've managed to replace a whopping four pieces of gear total, and all of them at level 78. If you plan to run a lot of instances, I'd pick it up, but if you're just going to grind with the odd instance to complete a round of quests, I'd pass it up.

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Hi, Nooble!

Boo!

Edited, Nov 24th 2008 12:48pm by Nooblestick
#36 Nov 25 2008 at 12:42 AM Rating: Decent
Quote:
Your crit chance with mutilate is actually a lot higher than that. Base 22%. 15% from Puncturing Wounds. 3% from Master Poisoner. Comes out to 40% base, or 80% with Remorseless up.


Ah yes, of course! I've not picked up Master Poisoner, but got Puncturing Wounds, so 77% crit chance. Yep, that'll do for me, Blood Spatter out, Remorseless in. Ya gotta love those mutilate crits! :D

Thanks for the advice!
#37 Nov 25 2008 at 8:49 AM Rating: Default
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KnifepartyRogue wrote:
Quote:
6. Blood Splatter

Not remotely useful for grinding. Garrote is a terrible opener, and Rupture is a terrible finisher.


I agree, but in dungeons the opposite is true. I've been running a lot of them lately, so it's been useful for me, although you've still got me thinking about those extra crit mutilates that I'd get from Remorseless... Decisions, decisions...

In dungeons (if you're not in heroic yet), mobs should die too fast for Blood Spatter to really come into effect. Most bosses I've fought in Northrend have died in under a minute, two at max.
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