PilgrimFX wrote:
You can only use instant casts when you buff a MC'ed target. Fortitude, Spirit, Shadow Res, Levitate (from 3.0.8), Renew... etc
Select your "pet" and buff it. I've done it countless times on lower level allies.
As for old kingdom... Doesn't MC break when you get damaged by the other clones? do you have time to cancel the buff? If it gets canceled from getting damaged, it still makes the clone die? Anyway.. i managed to kill them all alone, even before the other finished theirs. The second time in that fight i almost died due to lack of mana.
They die regardless of how MC is broken, be it from you manually breaking the buff or from you taking damage and automatically breaking. The disappear in a puff of black smoke.
I was contemplating last night about it being an exploit or not.
For it not to be an exploit I came up with this rationale. The boss is basically doing a MC of his own, you use your MC on the clones to counteract or void out the bosses. Thought that would be a cool little mechanic added to the game.
However, the opposite side of that would be, if that were the case, why then would it not work on the final clone?
The thing that tipped the scale for me was that using MC made the fight ridiculously easy. I had a group where two dps died in the first insanity phase, the boss was at ~65%, with just heals(me), tank, and one dps, we killed the boss(this was in heroic mode) with no real threat of death.
So I am going to say that this is an exploit in game mechanics, and that more than likely it will be fixed in coming patches. I don't think anyone will get in trouble for doing it, but I definitely would learn to beat the fight without using this, so you aren't handicapped when they do fix it.