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Whats with all the haste?Follow

#1 Nov 18 2008 at 8:29 AM Rating: Decent
I searched for this real quick and didn't find anything so here goes. In checking out the new tailoring patterns and many of the new items, it appears that they all have a combination of spell damage and haste rating, no crit. For example, this. Did Blizz rework the mechanics on this and place an emphasis on haste over all else? What gives?
#2 Nov 18 2008 at 9:29 AM Rating: Decent
I was wondering the same thing and asked a guildie if he knew what was up with that. I had been questing out in the Fjord, and he said that he didn't know if it would be the same with cloth, but he found more crit in the gear out near the Hold. Well, I went over there and started questing, and got this, which was an upgrade from my badge cloak (I think):

http://www.wowarmory.com/item-info.xml?i=37277

Lost stamina, though, a lot.

So I dunno. I had been working on my crit, but now I'm seeing a tiny bit of a difference from the haste in my new wand, so I'm just sorta...waiting to see what happens. It'd be cool to know what's going on, though. Not sure if I want to keep tailoring or not at this point, really, or try to pick up something that may make me some cash. But I don't really wanna go looking at all the loot tables either. :)

#3 Nov 18 2008 at 10:55 AM Rating: Good
The crit will come in from other pieces. That being said, pre-wotlk (once you hit a certain gear point for it to be viable) haste was the biggest dps increase you could have (once hit capped of course) being worth around 1.05dmg per 1.0haste.
#4 Nov 18 2008 at 3:33 PM Rating: Decent
Thanks, Anobix, that is helpful info. I was told by some other mages in my old guild that once I hit hit cap, I should work on crit, to get it to 20-25%. So that's what I was doing before WOTLK (well, and also working on spell power). Do you have any thoughts about that and its relationship to haste? I'm not trying to put any money into my gear at this point, but I'm just wondering. Also, is the crit from talents calculated in the character sheet, or is that just from gear?
#5 Nov 18 2008 at 6:47 PM Rating: Good
the crit from talents shows up depending on the talent. for like the 9% fire crit it will show when you hover over the crit chance on your character sheet.
#6 Nov 19 2008 at 4:57 AM Rating: Decent
As Arcane I'm really not down with the haste on the grind. I already have the ability to blow all my mana for super-high DPS if need be, but have found a very happy medium in which very quick killing is balanced with SUPER high mp5 through-cast (around 500 right now at 71) which came through Talents, Mage Armor, and a slight stacking of Spirit.

All that being said, by replacing my Spirit (which I know you all think I'm a moron for having) with Haste, all I'll be seeing is tiny increases in kill rates, tiny increases in mana consumption, and a huge fall-back in Mana regeneration.

For now...? I'm mixing my Mage gear with Priest gear... it seems to be the only way. Gimme Int for Crit% over haste any day!!
#7 Nov 19 2008 at 6:04 AM Rating: Good
tzsjynx wrote:
As Arcane I'm really not down with the haste on the grind. I already have the ability to blow all my mana for super-high DPS if need be, but have found a very happy medium in which very quick killing is balanced with SUPER high mp5 through-cast (around 500 right now at 71) which came through Talents, Mage Armor, and a slight stacking of Spirit.

All that being said, by replacing my Spirit (which I know you all think I'm a moron for having) with Haste, all I'll be seeing is tiny increases in kill rates, tiny increases in mana consumption, and a huge fall-back in Mana regeneration.

For now...? I'm mixing my Mage gear with Priest gear... it seems to be the only way. Gimme Int for Crit% over haste any day!!


Well as arcane half of your spells (or more) are instant casts (mostly slow + arcane barrage) so the % of haste isn't as big of a deal for you as it would be for someone casting frostbolts/fireballs/frostfire bolts.
#8 Nov 19 2008 at 11:32 AM Rating: Decent
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Anobix, does the haste vs. crit equation change with Hot Streak? I haven't done the math, but it seems like the ability to crit more often increases the chance of the instant cast which is a form of haste. Although stacking stats around a possible proc is risky. It could be that I just love that Pyroblast animation and want to see it as often as possible.
#9 Nov 19 2008 at 12:29 PM Rating: Good
mgjr wrote:
Anobix, does the haste vs. crit equation change with Hot Streak? I haven't done the math, but it seems like the ability to crit more often increases the chance of the instant cast which is a form of haste. Although stacking stats around a possible proc is risky. It could be that I just love that Pyroblast animation and want to see it as often as possible.


Very interesting question and you are 100% right. Since the change and all of the benefits of crit for fire spells (specifically Hot Streak) crit skyrocketed in value to be very very important. I wish I had the numbers (I read them on EJ in one of the 150+ page threads Smiley: eek) but from the stats that I saw posted, when approaching T7 the average mage should be going for +hit (to get fairly close to hit cap, but don't stack only +hit to get there) and +dmg. I guess with the gear and buffs and debuffs our crit should be high enough with molten armor and the talents up (+14% fire when glyphed [molten armor] or more depending on which glyphs [+2% more for ffb I think]).

The days of needing to specifically stack haste to maximize your dps are not needed much anymore (don't need to go all out with yellow gems for that) but the orange (crit/dmg) were very strong come 3.0
#10 Nov 20 2008 at 2:14 AM Rating: Decent
There's a lot of spirit gear running around too. Hard to find any gear with +stam, +int and spell dmg. Anyone find any particular great pieces from quests?

And as for fire mages, are you sayin that its not hit>crit>haste? i love my hot streak and get all warm inside when i hear it pop
#11 Nov 20 2008 at 6:07 AM Rating: Good
TheRealMoff wrote:
There's a lot of spirit gear running around too. Hard to find any gear with +stam, +int and spell dmg. Anyone find any particular great pieces from quests?

And as for fire mages, are you sayin that its not hit>crit>haste? i love my hot streak and get all warm inside when i hear it pop


It basically is, but I wouldn't worry about stacking straight hit (gemming/enchanting etc for it) as the cap is much higher this time around.
#12 Nov 20 2008 at 8:33 AM Rating: Decent
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266 posts
Haste is still very important for Frost. Frost doesn't get any particular benefit from crits. All the cool stuff comes from the random number generator. Fingers of Frost and Brain Freeze.
#13 Nov 20 2008 at 10:19 AM Rating: Decent
We don't? I'm seeing a lot of crits which drastically reduce the time I'm in fights, I assume. Not like I'm going to switch gear to find out if I'd fight just as fast, but it seems like I get a lot of benefit from crit... What am I missing?
#14 Nov 20 2008 at 10:30 AM Rating: Decent
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456 posts


I read that same thread on EJ, and IIRC at ~35% crit Hot Streak makes your dps the MOST random. The hot streak procs are random enough that some fights you get a ton, pushing your dps to crazy heights, and other fights you hardly get any. Less crit and you can rely on less procs, and higher crit you can rely on more. So with Hot Streak, stacking crit will make your dps higher and more predictable than any other stat. Even hit.

So if you use hot streak a lot while leveling (I'm using frost) then haste is less useful than crit. Of course, fights generally don't last long enough for a proc to happen much less make a difference, so its up to you.

Personally, I think that blizzard is adding haste to 70-75 level gear, so that t5 and t6 geared players will use it.
#15 Nov 20 2008 at 10:55 AM Rating: Good
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Quote:
Very interesting question and you are 100% right. Since the change and all of the benefits of crit for fire spells (specifically Hot Streak) crit skyrocketed in value to be very very important. I wish I had the numbers (I read them on EJ in one of the 150+ page threads ) but from the stats that I saw posted, when approaching T7 the average mage should be going for +hit (to get fairly close to hit cap, but don't stack only +hit to get there) and +dmg. I guess with the gear and buffs and debuffs our crit should be high enough with molten armor and the talents up (+14% fire when glyphed [molten armor] or more depending on which glyphs [+2% more for ffb I think]).

The days of needing to specifically stack haste to maximize your dps are not needed much anymore (don't need to go all out with yellow gems for that) but the orange (crit/dmg) were very strong come 3.0


Currently, my frostfire bolts are critting for as much as or more than my pyroblast crits. I'm gonna be playing around with stacking crit where possible, personally. I'm willing to bet that a deep fire FFB build will value crit the highest of any class except maybe moonkins(they have a talent that gives them .5s off the next cast if they crit).
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