Quote:
I have to other lvl 70's one is a Gnome Warlock with Enchanting and tailoring, the other it my Dra Hunter with leatherworking and skinning. Just wondering what everyone has for thoughts on it
Professions in terms of money-making potential:
1.
DISEnchanting. Easily the most lucrative profession.
2. Mining. Used by multiple professions (Blacksmithing, Engineering, Jewelcrafting). Ore tends to sell better than bars, but that might just be me.
3. Herbalism. Used in two professions (Alchemy, Inscription). This might end up becoming just as money-making as disenchanting.
4. Fishing/cooking. A few fish make gold, a few recipes can be sold. If you concentrate on farming,this combination can make you lots of gold.
5. Skinning. Skinning is a Quantity > Quality tradeskill. You have to sell a lot (a real
LOT!) of skins, but they are also easy to get.
6. All the rest - you can make a little, but it's a pittance compared to the gathering skills. If you decide on a gathering skill + one of these crafting skills in the mistaken belief that it will save you gold, you are still a loser - and that includes the "Gnome Warlock" and the "Dra Hunter" - both of whose money-making potential has been wasted. If you want a crafting skill, wait until you've reached level cap before switching (and switch back for a new expansion to make gold for leveling).