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First BoomkinFollow

#1 Nov 15 2008 at 8:39 PM Rating: Decent
Well as the post name says this will be my first boomkin. actually this will be my first druid at lvl 40. Now i am looking for a common build that works. i can up with this playing with the talent calc and don't know if it will work right. as for gear i've picked up peices here and there mainly cloth as alot of the leather i've come across from questing and such hasn't been caster oriented. so i will be a mix of leather and cloth for awhile. After 50 and i try mangle out if i want to be a boomkin or even go resto i will go and get more caster gear. SO i'm looking for specs or advice on my spec also looking on if gear makes that much of a differance in what my damage output will be. And is spell power the stat i should be going for or is it something else? Thanks for any advice.



So heres the build i came up with

http://www.worldofwarcraft.com/info/classes/druid/talents.html?tal=50320031250310320100000000000000000000000000000000000000000000000000000000000000000




now where would my next 10 talents go
#2 Nov 16 2008 at 4:44 PM Rating: Decent
Anyone have any thoughts on this? i'm now lvl 40 and want to make the change but don't want to have to spend even more gold for totally messing it up in the first place. Things seem straight forward but i might be missing something that makes one talent head and shoulders above the others.
#3 Nov 16 2008 at 6:59 PM Rating: Good
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3,272 posts
Your good, I'm currently at my girlfriends so this will be brief.

Your build is fine and for the most part you want to utilize talents that will buff your damage. So anything that increases damage is what you want.

For stats you're main goal is spell power/crit/int/spirit.

I'll go more into detail when I have more time and someone isn't looking at me like I'm retarded for posting on a gaming forum, IE: My girlfriend.
#4 Nov 16 2008 at 7:52 PM Rating: Decent
well i wouldn't be posting while hanging with the gf. you are braver than i am lol :) I figured anything to help out DPS and damage would be good but i didn't know if there was a talent i was missing that didn't sound good but really was very good. Also is spell power above other stats ie if something has more spell power but less other stats take that? and i don't really do casters is spirit really good now?
#5 Nov 18 2008 at 12:51 AM Rating: Good
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3,272 posts
Ok...

Let me run through this here quick.

Spirit and You: The plight of the caster pre wotlk.

Spirit was utterly useless basically except for more mana back when you finally had to pop innervate. When the 3.0 patch dropped the Imp. Moonkin talent was added basically making spirit a worthwhile stat to be stacking and looking for as a boomkin. When fully talented it's will add 15% of your spirit into spell damage. Now being your level this isn't your biggest thing you'd want to look for, but it really does help with the extra mana regen you'll need at a lower level. Also if you're talented into Imp Moonkin you'll also receive a haste bonus which in itself is very very nice. So for now spirit should be the least of your worries until you reach Outlands where spirit/spell power gear becomes more and more abundant.

Once you do hit Northrend you'll find all sorts of fun gear to replace the quested/instanced items you got in outlands. Now me on a personal basis was lucky enough to raid the t6 raids so I had a few pieces of balance gear that already had spirit, and things that I had supplemented when I was resto pre 3.0 that had much spirit on it as well.

The whole trick to leveling as balance is if you aren't full of items that add tons of crit, which is a huge HUGE way to keep yourself going, especially balance. You're going to end up wanting to stack tons and tons of spell power and int. My reasoning behind it is this.

More int = more crit. Now as you level obviously it begins to scale down and that is a given. But more int also means more mana for quick leveling/questing. The more spell power you have is going to correlate directly to the damage you're pushing out.

But if all this is confusing and what not. I still believe that balance is more of an art form than a simple walk in the park. And if you want quick results, you're best is most likely going to be in the feral tree. There is more of an abundance of feral gear in outlands when you reach that than there is caster gear that isnt cloth.

In my honest opinion. Try both trees out to see what suits you best. It isn't hard to build greens for each set, and money shouldn't be an issue once you hit outlands.
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