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How much is crit worth?Follow

#1 Nov 15 2008 at 12:04 PM Rating: Decent
Namely, how much % does crit rating give roughly?
I've been leveling a Paladin Draenei with Herbalism/Mining(only char on server, need income) but Herbalism bores me to death(already have 320 on another char) and while the profits are insane, I find Mining much more fun :)

The problem is, Mining is giving me a pitiful +50HP right now and Herbalism gives 480hp/5sec HoT which saves my tail very often(namely when I get 4-5 links of equal level to me, I pop that and Naaru). I'm thinking about giving up that beautiful HoT(which only gets better) for possibly Skinning.

I've been told Pally is all about crits, and with the talents people push for, you end up with 11% by level 30. Skinning offers Master of Anatomy which gives +15 Crit Rating.

Is it worth it?
Also, should I look for +crit gear?

*edit* As is, Crit confuses me here.
Based on my Talents and stats, I have Crit Chance: 12.88%
It says 7% from AGI.
How is it that with +9% in Talents, it seems the talents only give me a 5.88% bonus?
I'd love to know the formula.

Edited, Nov 15th 2008 3:07pm by Tsuvati
#2 Nov 15 2008 at 7:58 PM Rating: Good
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91 posts
Tsuvati wrote:
Namely, how much % does crit rating give roughly?


I believe that at level 70, 22 crit rating = 1% crit. Don't know how it differs above 70 or at lower levels.


Tsuvati wrote:
Based on my Talents and stats, I have Crit Chance: 12.88%
It says 7% from AGI.
How is it that with +9% in Talents, it seems the talents only give me a 5.88% bonus?
I'd love to know the formula.

Edited, Nov 15th 2008 3:07pm by Tsuvati


The 9% crit from talents is for your Holy spells only. The talents in your Holy tree add crit to holy spells, and some are also specific to Holy Light and Shock. If you mouseover your spell crit in your character tab, it will show you crit for all spells, plus your holy only crit.

Edited, Nov 15th 2008 10:59pm by meagherly
#3 Nov 15 2008 at 8:17 PM Rating: Decent
Oops. I fail.
I'm actually all in Ret, so it's melee swings, spells, and seals.

Here's a link to my skills. Ret stuff

I will respec out of Pursuit of Justice later on, but for now it's so useful with the billion quests to do, and all I'm missing on is 2% crit for now.
#4 Nov 15 2008 at 8:42 PM Rating: Good
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1,609 posts
Pursuit of justice is essential in both PvE and PvP

=P Keep it.
#5 Nov 16 2008 at 12:58 PM Rating: Good
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1,622 posts
Tsuvati wrote:
Based on my Talents and stats, I have Crit Chance: 12.88%
It says 7% from AGI.
How is it that with +9% in Talents, it seems the talents only give me a 5.88% bonus?
I'd love to know the formula.

You've got 6% crit from talents. The additional 3% comes from Heart of the Crusader, which would not show up in your character tab.

In other words, if you're fighting a mob but not Judging, your crit chance is 12.88%. When you Judge a mob, your crit chance goes up to 15.88% against that mob, though I believe your character screen would still show 12.88%.
Tsuvati wrote:
Skinning offers Master of Anatomy which gives +15 Crit Rating.

Is it worth it?
Also, should I look for +crit gear?

From: www.wowwiki.com/Critical_strike
Critical Strike Rating required for 1% Critical Chance 
Level 60 	Level 70 	Level 80 
14 		22.08 		45.91

In other words, each point of crit rating does less for you as you level. Luckily, Master of Anatomy +crit scales with your level too.
Master of Anatomy 
Leatherworking		Rank	Crit Rating 
1 - 75 (Apprentice)	1	+3 
75 -150 (Journeyman)	2	+6 
150 - 225 (Expert)	3	+9 
225 - 300 (Artisan)	4	+12 
300 - 375 (Master)	5	+15 
375-450 (Grand Master)	6	+25

So it looks like you'll get between 0.5% and 1.0% crit chance from Master of Anatomy normally (a little more than 0.5% at max level). Is it "worth" giving up the HoT? In a group setting, it will do more for your damage, but it really depends on how you want to play. Personally, I like free self-heals, but I could see someone else coming to the opposite conclusion, especially if they were serious about raiding as Retribution.
#6 Nov 16 2008 at 2:26 PM Rating: Good
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1,609 posts
It's likely that the self-only gear/gems/etc from having two crafting professions would confer a much larger bonus to damage. I'm think ing engineering for the +20% haste on gloves, and either JCing/LWing for the BoP gems and leg armor.
#7 Nov 16 2008 at 2:42 PM Rating: Decent
tabstopper wrote:
Tsuvati wrote:
Based on my Talents and stats, I have Crit Chance: 12.88%
It says 7% from AGI.
How is it that with +9% in Talents, it seems the talents only give me a 5.88% bonus?
I'd love to know the formula.

You've got 6% crit from talents. The additional 3% comes from Heart of the Crusader, which would not show up in your character tab.

In other words, if you're fighting a mob but not Judging, your crit chance is 12.88%. When you Judge a mob, your crit chance goes up to 15.88% against that mob, though I believe your character screen would still show 12.88%.
Tsuvati wrote:
Skinning offers Master of Anatomy which gives +15 Crit Rating.

Is it worth it?
Also, should I look for +crit gear?

From: www.wowwiki.com/Critical_strike
Critical Strike Rating required for 1% Critical Chance 
Level 60 	Level 70 	Level 80 
14 		22.08 		45.91

In other words, each point of crit rating does less for you as you level. Luckily, Master of Anatomy +crit scales with your level too.
Master of Anatomy 
Leatherworking		Rank	Crit Rating 
1 - 75 (Apprentice)	1	+3 
75 -150 (Journeyman)	2	+6 
150 - 225 (Expert)	3	+9 
225 - 300 (Artisan)	4	+12 
300 - 375 (Master)	5	+15 
375-450 (Grand Master)	6	+25

So it looks like you'll get between 0.5% and 1.0% crit chance from Master of Anatomy normally (a little more than 0.5% at max level). Is it "worth" giving up the HoT? In a group setting, it will do more for your damage, but it really depends on how you want to play. Personally, I like free self-heals, but I could see someone else coming to the opposite conclusion, especially if they were serious about raiding as Retribution.



Huge thanks :) I'll stick with Herbalism, even if just for the HoT(which saved me again when I linked an Elite two levels higher than me!)
#8 Nov 17 2008 at 9:07 AM Rating: Good
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648 posts
just a note, when you get to AoW you won't need that HoT from herbalism anymore. With the higher crit chance that ret should have you should have an instant cast FoL available almost anytime you need it. And of course the crit from skinning will help with that too. crit is essential to ret and also to the ret style of healing. as i've been level'ing my ret pally i've used her several times to heal instances... as i've been doing this i've realized i need to regear my healing off set. i have a lot of Mp5 which i don't need as ret as long as i can judge enough to keep replenishment up and get hte mana return from JotW.

it is completely up to you which profession you go with, but keep in mind that later on you will probably almost never need to use your HoT. my ret is a draenei and even though GotN got a major buff, i still find that i never use it because the instant FoL is soo convenient. I am half tempted to drop inscription for skinning myself just for the crit. My guild has a higher lvl inscriptionist who is an hebalist so he's level'ing much fast than me.. not having herbalism i won't be able to level inscription till lvl 80 anyway pretty much :(
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