The One and Only Pjstock wrote:
The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals) as they are a hero-class. It just doesn't make any sense to have them weak, or the same as everyone else does it?
No, they should not. If the Deathknight
is shown to have a slight advantage in power over most other classes as such that they are expected to post a win without spec, skill, and gear playing a significant part of that win, then they are overpowered and
should be nerfed. I thought we were over this long ago, but apparently not. The term "hero class" does not mean "better than the launch classes". It's just a label that means they're a new class added to the game. That's it. They are intended to be equal to the other nine classes in function if not in form.
I have yet to see that such a difference in power exists, but if it does, then I will want them nerfed as well.