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Kid tested, Pjstock approved...Follow

#1 Nov 14 2008 at 6:07 PM Rating: Decent
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546 posts
In short, the death knight class is awsome. I just finished the opening series of quests, and am left wanting more. This is by far the most fun I have had in WoW for a long time now! I am now conflicted in how I should spend my time with the expansion first (level the DK or level my hunter to 80)! On a side note... I see people already crying about how DK's should be nerfed Smiley: oyvey
#2 Nov 15 2008 at 3:03 AM Rating: Decent
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2,396 posts
As of yet I don't see any reason to nerf them. They can grind indefinitely, but this is neither overpowered nor unique. I've not yet gotten a significant amount of PvP experience with my Frost Knight yet (against anything other than Horde DK's in HFP), but of the few my group and I have encountered on our mains in early Northrend, they've not been one bit worse than any Rogue, Ret Pally, etc.

Also still have yet to run an instance with one. I'm looking forward to seeing how their DPS/tanking stacks up.
#3 Nov 15 2008 at 8:20 AM Rating: Decent
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546 posts
I have mostly only dueled other DK's, but have dueled a shaman and a paladin. I haven't lost yet, and usually win without dropping below 50% health. The enhance shammy I tore up bad, after he healed a few times (he was on the defensive from the start trying to survive). Once the duel was finished, he proclaimed:

"Wow... Something needs to be done. You guys need a nerf bad..."

I just can't stand when people have to whine and ruin a good thing. Am I pro-DK? Yes, I am. Am I bias? No, as my hunter is my main and always will be. The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals) as they are a hero-class. It just doesn't make any sense to have them weak, or the same as everyone else does it?
#4 Nov 15 2008 at 9:52 AM Rating: Good
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2,396 posts
The One and Only Pjstock wrote:
The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals) as they are a hero-class. It just doesn't make any sense to have them weak, or the same as everyone else does it?

No, they should not. If the Deathknight is shown to have a slight advantage in power over most other classes as such that they are expected to post a win without spec, skill, and gear playing a significant part of that win, then they are overpowered and should be nerfed. I thought we were over this long ago, but apparently not. The term "hero class" does not mean "better than the launch classes". It's just a label that means they're a new class added to the game. That's it. They are intended to be equal to the other nine classes in function if not in form.

I have yet to see that such a difference in power exists, but if it does, then I will want them nerfed as well.
#5 Nov 15 2008 at 9:58 AM Rating: Good
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1,609 posts
Coming out of the DKs starting area should leave you with a hefty gear advantage over other classes of your level though. Some of the blues you get from the latter missions are more or less T3 equivilent, compared to the old world quest rewards other players will have from Azeroth. And people just have no idea how to fight DKs yet, whereas you probably knew exactly what the shammy and paladin were gonna pull out of the bag.

Edited, Nov 15th 2008 12:59pm by ArtemisEnteri
#6 Nov 15 2008 at 10:03 AM Rating: Decent
Gaudion wrote:
The One and Only Pjstock wrote:
The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals) as they are a hero-class. It just doesn't make any sense to have them weak, or the same as everyone else does it?

No, they should not. If the Deathknight is shown to have a slight advantage in power over most other classes as such that they are expected to post a win without spec, skill, and gear playing a significant part of that win, then they are overpowered and should be nerfed. I thought we were over this long ago, but apparently not. The term "hero class" does not mean "better than the launch classes". It's just a label that means they're a new class added to the game. That's it.

I completely agree with you on this, which is why I gave you a rate-up and Pjstock a rate-down.

Quote:
They are intended to be equal to the other nine classes in function if not in form.

There's equal, and then there's equal. In WoW, equal does NOT mean "every class should have an equal chance against". WoW works on the scissor/paper/rock principle, meaning that there will be some classes that will be equal, some classes that it will beat easily, and some classes that will be the Death Knight's natural enemy. The classes that it beats easily will be the ones crying "NERF!" on the o-boards, and the natural enemies will be the ones that Death Knights will be saying are overpowered. The way that classes are balanced is one of the good things about WoW.
#7 Nov 15 2008 at 10:21 AM Rating: Decent
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546 posts
Quote:
WoW works on the scissor/paper/rock principle, meaning that there will be some classes that will be equal, some classes that it will beat easily, and some classes that will be the Death Knight's natural enemy


And this is more or less what I meant in saying:

Quote:
The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals)


#8 Nov 15 2008 at 11:03 AM Rating: Good
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2,396 posts
The One and Only Pjstock wrote:
The deathknight should have a slight advantage in power to most other classes (except maybe one or two to act as their rivals)

Mathematically speaking, if they were perfectly balanced they would be at an advantage against three classes, even against three, and at a disadvantage against three more. If a DK can be expected to roll eight or nine of the other classes without a problem, that would still be imbalanced, some people might even say grossly so. It's kind of like the argument the Ret Pallies kept bringing up:

"We lose to Arcane Mages! We're not OP!"

"Ok, well, that's one spec of one class. What else has a snowball's chance in hell against you?"

"..."

"... Exactly."

Either way it's really way, way too early to tell since the class has not even dipped it's pinky toe into the shallow end of the PvP pool.
#9 Nov 15 2008 at 12:38 PM Rating: Decent
The thing most people don't understand is that this game is tuned to level 80. If someone is less than that, you cannot expect the game to be even. DKs have been nerfed, many many times. I remember one patch where every single spec was nerfed 40% damage straight up. I seriously doubt they will nerf it any more, DKs are already one of the lowest dps classes in the game at 80.
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