ArexLovesPie wrote:
Wait, wait... Explain your added benefits from the new kits.
Here's the skinny on new leatherworker-only benefits. (Of course we know LWs are the only ones that can use the various "drums" which still kicks ***, and I actually still equip my old Primalstrike set for DPS.)
BRACERS: Much like enchanters can enchant only their own rings, leatherworks can apply "
fur linings" to their bracers, for some stat boosts that made me take a serious doubletake:
+114 AP,
+90 Stamina,
+67 spellpower, or +60 to any one resistance. Best part is the mats are just one "Arctic Fur" which I got a handful of just going about my skinning business.
LEGS: Us leatherworkers can still make armor kits for anybody's pants that boost stats.
Nerubian gives +55AP and +15 crit, and
Jorungar gives 45 stam and 15 agility. But we can also learn a spell that applies a superior version called "reinforcements" to our own pants.
Nerubian gives 75AP and 22crit and
Jorungar gives 55 stam and 22 agility.
So for the 150 AP advantage I have over non-leatherworkers with my exact same gear, I was referring to the 114 from the bracers, plus the 20 extra AP my self-only leg armor gives me, plus the 10% boost from Heart of the Wild.
ArexLovesPie wrote:
I've actually been meaning to ask you something. What guild are you in on Moonrunner, a very good friend of mine irl is in drop bears.
As far as guild, yeah, I'm in Elite Killer...it was a small barely-Kara-capable guild (numerically speaking, not skillwise) that went downhill a few months ago with a few key defections. It's not really an active guild anymore, just a handful of regulars, but I've stuck with it since I'm not all that active myself. I've run some stuff with folks from Drop Bears, and love the name...lotta Aussies on when I play at late night server time. They're one of 3 guilds I'll talk to when I'm ready and able to play more regularly.