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Talent Calculator with 100% more glyphsFollow

#1 Nov 12 2008 at 8:41 PM Rating: Good
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The mmo-champion TC has glyphs as well now.

Pretty cool.

For now this is my plan for 80.

Glyphs at an additional fee and subject to availability.
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#2 Nov 12 2008 at 9:33 PM Rating: Decent
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Not bad, I like your build for the most part but I mixed mine up a little for what I am going to be at 80.

Here's mine.

What do you think?
#3 Nov 13 2008 at 12:37 AM Rating: Good
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no glpyh of unburdened rebirth horse? seriously? that one glyph has got to be the most awesomest glyph ever in the history of glyph-dom, just on the basis of one less slot taken up in your bags.

as for the build, id maybe drop a point out of shredding attacks and max out imp LotP. one less rage off of lacerate is nothing, but 2% more life every 6s in tank gear+raid buffs over the course of a boss fight is a pretty big hunk of hp. hell, if youre going pure tank maybe drop both off of SA and stick the other into master shapeshifter for 2% more damage (and therefore, more threat). if threat is an issue that is.

glyphs look good otherwise, altho the glyph of thorns may or may not pan out depending on if you have a pally using ret aura or a balance druid with brambles.

as for me....

the glyph of innervate seems too good to be true. its basically a two target innervate, or 20% more use out of innervate if i use it on myself. pure genius. wrath and root glpyhs are pvp based, and the minors....well, there arent much in the way of minor glyphs for pvp usage, at least as a balance. the 3 points in brambles are interchangeable with nat. SS and master SS, depending on how things go at 80, but id probably start with brambles for the pvp/honor grinding because a chance on hit to daze from three separate units is pretty nice in terms of helping to peel people off in pvp.

Edited, Nov 13th 2008 12:39am by Quor
#4 Nov 13 2008 at 2:26 AM Rating: Good
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7,732 posts
Qour, tank glyphs in a balance build? I assume a typo as I know you know better and the rest of your comments wouldn't make sense then as well. :)

Yes, you correct with the rebirth glyph but I am lazy and don't like having to recast Thorns. Have had full bags forever so the slot gained is minimal but with new gear itemization might be better. Will have to think hard on that 3rd minor. The SA vs full ILotP was a close call but you are correct in 1/2 SA and 2/2 ILotP after I think about it.

Also as a pure question let us know your opinion on Eclipse. I am curious as to if the proc watching and related cast rotation adjustments benefit DPS more than other talents.

Paracleets PI does nothing in bear form. Reassign those points. Please. KotJ also has minimal benefit for a bear compared to say RnT. Are you thinking cat or bear actually? It matters. Also the 5th point in Furor is a waste. Put it in IMotW regardless of cat or bear.

I am still waiting to see how they deal with the no bonus armor from non-leather slots as it could make 2/3 SotF an attractive option. Could effect the strength of other talents as well but as for now only SotF is likely to affected. As it is likely will take non-leather armor slots with shared items that have defense them as it stands now even with out the bonus armor.



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idiggory wrote:
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#5 Nov 13 2008 at 9:57 AM Rating: Excellent
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8,779 posts
i thought i had swapped the glyphs out. ill give it a try again here:

try this one

my glyph choice there reflects the pvp-centricity of my build. glyph of FR is just sexy in pvp, as well as pve, especially with barkskin up at the same time. you can tank a LOT of crap with that combination + a few hots. faster dash cooldown is always nice in bgs too, cause you never know when you need to gtfo or gtfi.

as for eclipse, i like the talent in concept, and combined with owlkin frenzy and E&M you can get some pretty big wrath crits (easily on par with a starfire crit), so the potential for burst is there. the issue lies in getting enough crit with starfire to give it a somewhat reliable proc rate, while also trying not to "pop" it too early so to speak. there isnt much you can do to stop a crit if youre going to crit, so i have yet to speak of the efficacy of it in high-end pvp, especially arena. however, i find the graphic too alluring to pass up; every time i see that moon eclipse the sun or vice versa, i giggle a little on the inside.

Edited, Nov 13th 2008 10:02am by Quor
#6 Nov 13 2008 at 10:28 AM Rating: Decent
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1,239 posts
Here's mine :)
http://talent.mmo-champion.com/?druid=00000000000000000000000000000205003112000000000000000005032203025331033213305101231&glyph=111905050601
#7 Nov 16 2008 at 7:12 AM Rating: Decent
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1,233 posts
Oh, I never realized that PI was only for Catform, those points are reallotted.

Here's my thing though.

1) Improved MOTW - decent use of 2 talent points, but only nets +15 more to all stats with rank9 of MOTW. Realistically though, it's a complete waste of 2 talent points if there is another druid in your raid/party that has it. Every restoration druid in the game will likely have this talent.

I specced into it for leveling purposes but I don't see that big of an improvement over before, and so far it's much more annoying to switch into bear and not have the insta-rage.

2) Rend and Tear - The only bonus in bear is 20% damage increase to Maul on bleeding targets. Meaning yes, this is an awesome talent for boss fights where I'm constantly dumping it to get rid of excess rage and already have my lacerate stacks up. Definately the better choice for raid groups.

-- however --

To me, it'd be more beneficial to have 15% extra damage on enrage with KOTJ and 4% bonus damage from Master shapeshifter for adds in a 5-man dungeon / leveling. Snap aggro from 3 Mauls (with glyph - same rage) on both targets to me, is better than lacerating one, tabbing, lacerating the other, then mauling to get the extra damage (where having the talent is otherwise wasted right?)

Updated my build
#8 Nov 17 2008 at 4:30 AM Rating: Good
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8,779 posts
i see RnT as more of a cat DPS build. with the shred idol from heroic badges v2 (something like 200+ damage added to shred) as well as the proper talents, youre looking at some CRAZY shred numbers once you get into a raid situation. the FB crit bonus is nice for pvp, but just an extra otherwise. the shred damage bonus alone would be enough to warrant taking it in a cat raid DPS build. as long as there is a warrior or other feral druid in the raid, all you have to do at most is keep mangle up. the rest after that is just shredding.

for tanking i can see it being a nice aggro talent, but to me its value is nowhere as much for tanking as it is for DPSing.
#9 Nov 17 2008 at 3:35 PM Rating: Good
At level 76, self buffed, I have seen shred crits well over 4k with RnT, Rake & Mangle all up. And that was before I went and trained Savage Roar!!

Can't wait to see what sort of numbers I can pull off fully buffed with SR up etc :)

#10 Nov 19 2008 at 1:41 PM Rating: Decent
Mine

Is Gale Winds worth using, instead of Force of Nature and/or Improved Faerie Fire?
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