PilgrimFX wrote:
I don't agree with any of the points you mentioned.
You need healing talents pre-80? Then you suck at healing.
The same goes for Disc talents. You don't need them for anything but PvP.
PilgrimFX wrote:
If we talk about efficiency and downtime... The shadow priests needs to do damage to get back mana. The disc/holy priest gets mana from meditation. If you add in spirit tap, that buffs SPIRIT, then a holy priest has even more advantage, from Spiritual Guidance. Surge of Light increases your dps and mana efficiency a lot. I often do 3k holy fire crits and then 1,7k free smite. That's almost 5k damage in 1,5 seconds.
With the Shadow talents decreasing the manacost of almost all relevant Shadow Spells, adding the much higher damage from said spells and the all important enormously low mana costly Mind Flay, Shadow Priests are still highest on damage vs mana cost. This is proven repeatedly, by people who not only plays the class but also does numbercrunching on a level that I wouldn't even dare to reach for. With the changes in the class, this is even more true. Add Dispersion (free Mana Potion on low cooldown) and you will never run out of mana.
PilgrimFX wrote:
I played DPS(holy) and healer in instances. I NEVER HAVE TO DRINK! Maybe just before bosses, but then i usually get a well fed buff also. And I even use holy nova in instances. I grinded netherwing rep. Spirit tap was always on, mana was always > 90%. I get adds? I put a renew that ticks for 1k on me. I soloed quests that were for 3 ppl.
Wooh, welcome to every single class in the game played by someone who knows what they are doing. 3 man quests are in almost every single case easily soloed by someone who knows what he/she is doing. Self healing? Vampiric Embrace will do just as well as that renew tick, and I can add renew to the VE as well. You never have to drink? Nor does Shadowpriests...
PilgrimFX wrote:
The days when holy priests were hard to level are gone. There is little difference between shadow and holy in terms of dps. The main difference is that a shadow priest brings utility to the group, and the holy priest can save a wipe in case something wrong happens :P
p.s. i played only priest, it's my only level 70 char, and i played it for about 3 years...
p.s. i played only priest, it's my only level 70 char, and i played it for about 3 years...
I never said they were hard to level. I said Shadow is better. Marksman can level easily, but Beastmaster Hunters still do it faster and easier. Same principle. The main difference isn't the utility. It's the difference in DPS. Throughout leveling in Outlands, and now in Northrend, I've often come across Holy or Disc priests leveling. The fun part? With everything being tuned down as it is, I've often managed to get myself and the other Priest to be DPS at the same time. I always crush them on the damage meters, since the specc is just that much better for dps.
You can dps as holy/disc. But it ain't optimal. You can heal as Shadow. But it ain't optimal. Just accept that Holy dps isn't the main task of the tree and move on. Specc deep holy, and you are a healer that can dps in a pinch, not a dpser that can heal. I can assure you that any high-end raiders will never allow a Holy Priest to be doing dps when they could be Shadow, nor Shadow Priests healing when they could be Holy. The same principle applies to leveling. You can do anything in a group except tank, but you are specialized for one thing and will excel at that one thing.