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Healbot builds for WotLKFollow

#1 Nov 10 2008 at 6:46 PM Rating: Decent
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Glad you asked!

For a healer, I can see a few different builds. Grace has been nerfed significantly, to the point that I can no longer see the 45/26 build I was looking at initially. So this is what I can see.

HEAVY DISCIPLINE
http://thottbot.com/priest/t#EIYpQq9kKd/KgNc

This build is focused on pre-emptive healing, with several raid/individual buffs for variety. Penance allows for rapid stacking of Grace in addition to its healing function. I chose to skimp on Mental Agility, something I rarely do, because the alternative was to not fill out Improved Healing, which was unacceptable. There are numerous talents I would *like*-- namely, Renewed Hope and Aspiration-- that there just aren't points for, which is too bad. I couldn't even think about adding Reflective Shield, which is a crying shame, too. Additionally, I chose Healing Focus over Holy Spec. Healing is too important to suffer spell interruption, especially for a build that relies on a channeled spell for its heavy-duty work.

Between powerful Shields, Divine Aegis, and Grace, this build can add a powerful dimension to tank-healing, but I see it as weaker for raid healing. It lacks raid-healing ability. Sure, it can heal individuals very well (for example, this build would trivialize, say, Dark Barrage so long as he's looking for it). But if you're this guy, you're healing individuals, not the raid. Additionally, you can't really bring more than one Disc priest. The build lives and dies by the Weakened Soul debuff, so there's no capacity for duplication. The first Disc priest is terrific; the second is MUCH less effective.

COOKIE-CUTTER REDUX
http://thottbot.com/priest/t#EIQFw2/ehNeIQh.

This build is remarkably similar to the build I have now. I use lots of Flash Heals with this build, but add CoH to my ******** Power comes from Spiritual Guidance, Spiritual Healing, and Empowered Healing; endurance comes from Serendipity and Imp. Holy Conc. I bring Imp. DS for its undeniable virtues and retain Mental Agility for CoH and Renew.

There are a bunch of small variations I could make here. I could pick up Surge of Light, but I'm not happy with the talent. For one thing, it actually *lowers* your heals/second. The instant Flash still invokes GCD, so is (long term) no faster than a normal cast, while being incapable of a crit. Still, instant is instant. I am curious to know how Serendipity interacts with SoL, though.

Another variation would drop Holy Reach for another point in Holy Spec and another in Lolwell or Test of Faith. Test of Faith is hardly my favorite talent in the tree.

HEAVY HOLY
Either http://thottbot.com/priest/t#EIM1/uhNcISh.P
...or http://thottbot.com/priest/t#EIM1/ehNeIQh.T

Both builds take the bare minimum of Discipline talents required to be effective and dump the rest in Holy. It's more worthwhile to discuss what I skipped than what I took:
--Healing Prayers. In raiding, Prayer of Healing is very difficult to use. With CoH in our ******** PoH is obsolete. So Healing Prayers affects only PoM and, while I love PoM and frequently keep it on cooldown, it's not worth two talent points. A possible third variation, though, would be to drop Test of Faith for Healing Prayers and maybe Lolwell.
--Lolwell. The new Lightwell is MUCH enhanced from previous incarnations. However, I still hesitate to use it. The fundamental problem with Lightwell was never the charges, or the amount, or the cooldown, or the breaking on damage; those were all gravy. The fundamental problem with Lightwell was, and remains, that it requires other people to take responsibility for their own health. Other people suck at this. It's not that other people suck; it's just not their job. It's our job. We're good at it, they're not. Thus, Lightwell just doesn't work. Sure, there are situations it might be nice, but I want a new healing spell I'll actually use. Still, with all these talent points flying around, I might try it.

The first variation I posted takes the max number of crit-oriented talents and Surge of Light to crank out the instant Flashes. The second just heals really, really well. Both are worth contemplation.

ACCESSORIES
Heavy Disc builds favor intellect over spirit, both due to Mental Strength and the additional smidgen of crit, not to mention the lack of Spiritual Guidance. That build would favor intellect, crit, and spellpower as its primary stats, with the occassional spellpower/spirit gem for blue sockets. For Glyphs, Glyph of Shield is a no-brainer. I might go with Prayer of Healing too, since the build is otherwise weak in area healing; Dispel is always nice and Flash Heal worth consideration.

The CCR build favors spirit and spellpower as its primaries, with yellow sockets satisfied with spellpower/int or SP/crit (if SoL is in the build). For Glyphs, CoH and Flash gain favor, with either Renew or Dispel filling out the array.

Glyph of Spirit of Redemption is worth consideration, since it has the potential to be a major save-the-day item. The question, of course, is: Is it worth losing reliable performance for a chance to salvage a disaster? The answer, to my mind, is no. In many situations, if the priest dies, the wipe is well advanced already. Prevention of a wipe through constant good output is preferable to trying to rescue a wipe. Let's face it, the only reason we take SoR *now* is for the 5% spirit buff! Without it, I'd probably pass on SoR.

Glyph of Lolwell is useless. Glyph of Holy Nova should be better than it is, since we have real AoE in WotLK, but it's still a limited spell. Why would I run up into the mess, risking a break of crowd control, and cast Holy Nova as a healing spell when I could stand back safely and use CoH instead? Especially since CoH is smarter and raid-wide, whereas Holy Nova is group-limited? Answer: When I'm using Holy Nova as a damage spell. In that case, the Glyph is useless.

Glyph of Fear Ward? In a raiding context, not very useful, especially with Berserker Rage now available in Defensive Stance and shaman available to both sides.


So! That's my assessment of priest builds in WotLK. I'm sure in a few months I'll look back and bemoan how foolish it all was, because that happens every time, but for now that's all I've got. Any questions?
#2 Nov 11 2008 at 6:50 AM Rating: Decent
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4,684 posts
Nice work, that should pretty much sum up the basics. The 'problem' with priest healing is that it can always be specialized according to what is needed and a person's own liking, though. For example, on your first Heavy Discipline build I would personally swap imp Inner Fire with Silent Resolve, and Focused Power with Absolution. When sticking with a 'heavy holy' build I can think of at least 5 variations that would work.

Personally, I'm going to go with this, unless my guild really wants me to pick up a full PvE raiding build, in which case it'll be this.

Just one thing; next time, please use another calculator... I don't mind which one, as long as it's not Thottbot's, that one is terrible. I can't edit it, the colors are messed up and it's completely chaotic.
#3 Nov 14 2008 at 6:00 PM Rating: Decent
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1,073 posts
Well, the reasoning for the particular choices you mention is this: since Inner Fire has a spellpower component now, the Improved version improves healing throughput. Given the dramatic upgrades in tank threat generation since 3.0, I don't anticipate threat being an issue ever again (and it typically wasn't before). Enemy dispelling is also a non-issue in raids. So, Silent Resolve has no raiding utility. Inner Fire isn't a terrific alternative, but it is an alternative. I assume you're taking it for PvP (which is why you have Desperate Prayer and Blessed Resilience).

I also don't think Absolution is neccessary, even in builds where I skimp on Mental Agility. Again, I favor the increased throughput of Focused Power (which is, point for point, very powerful).

For that matter, a guildie was remarking to me that he was having no mana problems at all with his pre-BC Disc build. My deep-Disc build was deep in Holy to get Improved Healing, but if mana is no object I'd be willing to try this. Hopefully Aspiration-boosted Penance is up enough to make up for lost GHeal throughput.

Eh, I used the thottbot calc because Blizz's wouldn't go to 80. I won't again.
#4 Nov 14 2008 at 8:23 PM Rating: Decent
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4,684 posts
Quote:
Well, the reasoning for the particular choices you mention is this: since Inner Fire has a spellpower component now, the Improved version improves healing throughput.


I had thought about that, but I thought the spellpower component was removed again? Does it come on a rank post 70 perhaps?

And don't worry about the calculator; I just wanted to point it out since the Thottbot calculator messed me over.
#5 Nov 17 2008 at 11:31 PM Rating: Good
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244 posts
The Spellpower on InnerFire comes with the new rank trained at level 71.

From raiding post patch I've come up with this for Heavy Disc 57/14/0.

I'm going to try without Silent Resolve, and I've removed Imp Spirit as we always have at least one Ele shaman in raid, and several warlocks. I've included Renewed Hope and Aspiration on personal preference as I luurve teh crit and a shorter cooldown on Penance. Divine Fury is a filler to get Inspiration, I just don't use GHeal anymore. I've not taken Healing Focus as I just don't seem to ahve any problems with pushback (so far).

Obviously a work in progress, I expect to make many tweaks before I settle with one build =)
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