Maybe it's time to change your mind a bit:
Zwicky on TKA wrote:
Here are some numbers for you guys to ponder. Purely looking at AP gains / losses.
Now, assuming (for simplicity) 1 AP for a hunter boosts the hunter DPS by 1, and 1 AP for the pet boosts the pet DPS by 1. Thus, 1 AP for a hunter boosts total DPS by 1.22 and 1 AP for the pet boosts total DPS by 1.
HAP = Hunter Attack Power
PAP = Pet Attack Power
The equation for total attack power with Beast:
(0.22*HAP+PAP)*1.1
The equation for total attack power with Hawk:
0.22*(HAP+AotH) + PAP + AotH
*The AotH is the amount that the hunter recieves from the aspect. The rest of the equation relates to the pets attack power
Now set these two equal to eachother and solve for HAP
HAP = (1.22*AotH-0.1*PAP) / 0.022
AotH = 390 AP
PAP = 642 @ 80
HAP = 15072
Thats quite a lot to overcome, but wait
This doesn't include direct buffs to the pet's AP (BoM, TSA). - This would lower the break-even point.
Great now lets use a ferocity pet with Rabid, blessing of might and strength of earth.
HAP = (1.22*AotH-0.243*PAP) / 0.022
1.1*1.13 (the average dmg increase of rabid) = 1.243
PAP = 642 + 310 (SoE) + 550 (BoM) @ 80
HAP = 5037
Here are some eyeshocking numbers:
Great now lets use a ferocity pet with Rabid, blessing of might, strength of earth, Trueshot Aura, and a kibler's bit.
HAP = (1.22*AotH-0.367*PAP) / 0.022
1.1*1.13*1.1 = 1.367
PAP = 642 + 310 (SoE) + 550 (BoM) + 60 (KB)
HAP = -4430
Beast is better on a total plus to AP basis and its not even done as far as buffs go.
This has some big implications but again the caveats which haven't been addressed are:
This doesn't include the DPS has proc from IAotH. - This would raise the break-even point.
I'm assuming a straight 1 AP = 1 DPS. - Depending on actual values is where this could raise or lower the break-even point.
Now, assuming (for simplicity) 1 AP for a hunter boosts the hunter DPS by 1, and 1 AP for the pet boosts the pet DPS by 1. Thus, 1 AP for a hunter boosts total DPS by 1.22 and 1 AP for the pet boosts total DPS by 1.
HAP = Hunter Attack Power
PAP = Pet Attack Power
The equation for total attack power with Beast:
(0.22*HAP+PAP)*1.1
The equation for total attack power with Hawk:
0.22*(HAP+AotH) + PAP + AotH
*The AotH is the amount that the hunter recieves from the aspect. The rest of the equation relates to the pets attack power
Now set these two equal to eachother and solve for HAP
HAP = (1.22*AotH-0.1*PAP) / 0.022
AotH = 390 AP
PAP = 642 @ 80
HAP = 15072
Thats quite a lot to overcome, but wait
This doesn't include direct buffs to the pet's AP (BoM, TSA). - This would lower the break-even point.
Great now lets use a ferocity pet with Rabid, blessing of might and strength of earth.
HAP = (1.22*AotH-0.243*PAP) / 0.022
1.1*1.13 (the average dmg increase of rabid) = 1.243
PAP = 642 + 310 (SoE) + 550 (BoM) @ 80
HAP = 5037
Here are some eyeshocking numbers:
Great now lets use a ferocity pet with Rabid, blessing of might, strength of earth, Trueshot Aura, and a kibler's bit.
HAP = (1.22*AotH-0.367*PAP) / 0.022
1.1*1.13*1.1 = 1.367
PAP = 642 + 310 (SoE) + 550 (BoM) + 60 (KB)
HAP = -4430
Beast is better on a total plus to AP basis and its not even done as far as buffs go.
This has some big implications but again the caveats which haven't been addressed are:
This doesn't include the DPS has proc from IAotH. - This would raise the break-even point.
I'm assuming a straight 1 AP = 1 DPS. - Depending on actual values is where this could raise or lower the break-even point.
True, IAotH, BW and true AP to dps values havent been calculated yet, but it's looking quite nice I think.
Edited, Nov 10th 2008 11:52pm by Aethien