tabstopper wrote:
Belaneau wrote:
Much appreciation for the talent advice, but is HotC really worth it over BoM?
Short: Yes.
Medium: Hell yeah.
Long: Ret Pally in general wants to stack crit as high as possible while maintaining acceptable +hit and stacking as much STR/AP as possible.
Take every single +crit talent. At this stage of the game, +6% crit is ~+6% damage (eventually Ret scales slightly better than this with +Crit).
At your level, BoM adds 55 AP. With Improved Blessing of Might, this increases to 69 AP (+14 AP from talent). +14 AP is not worth giving up +2% crit.
Just don't worry about having too high of crit when leveling. It's not going to happen unless you do something stupid like prioritize +AGI gear over +STR gear (even then it would only be "too high" because you should have higher AP instead).
Eventually when gearing out a character, you have to make decisions about +AP/STR/CRIT/HASTE relative values, but even then you're usually going to take all of the talents you can get to boost those.
If you've played FFXI a lot, read up a bit on WoW damage mechanics. They're a bit different than what you're used to.
Have fun and enjoy WoW, and I hope that helps.
So far I like it in every aspect more, except how insanely complicated it feels.
In FFXI, I knew everything about everything. In this one, I look at some of the gear and get a headache. All the sockets, +hit rating vs AP vs haste..
In FFXI it was so easy. Haste > Acc > Atk > Dex > Str lol. In this one, all the stats seem to matter!
*edit*
I noticed you picked Vengeance 3/3, would it be acceptable to do those almost last? I figured almost the exact same build as yours, but it doesn't show order of leveling. I currently am using 2 in Pursuit of Justice because it's just sooooo slow to run around everywhere and I have zero +movement things.
I figure...(order left to right)
5 Benediction(duh)
2 Improved Judgements | 3 HotC
1 Seal of Command | 2 Pursuit of Justice | 2 Conviction(for now)
3 Crusade(due to nonreliance on Crits) | 2 Sanctified Seals
1 Sanctified Retribution(that does increase my dmg by 3% right?) | 3 2H Specialization | 1 Sanctified Seals
2 Improved Ret Aura | 2 Conviction(now 5/5)
3 Judgement of the Wise | 1 Repentance | 1 Art of War
5 Fanaticism
1 Crusader Strike | 3 Swift Ret | 1 Sheath of Light(or should I 2/2 AoW?)
5 Righteous Vengeance
1 Divine Storm
that puts me at 60. I know I need to 5 Divine Strength, but when will those be worth it?
I know it varies slightly from yours, but I'm curious still on what works how :)
Edited, Nov 11th 2008 6:19pm by Belaneau