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Talent Ideas for ElementalFollow

#1 Nov 06 2008 at 4:32 AM Rating: Decent
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1,121 posts
These Ideas are probably a little bit OP but when I am bored I think of talents that I think would be neat.

Anyhow I was thinking Elemental shaman was very stationary so I though maybe it would be kool if instead of Elemental mastery replaing it with Mastery of the Elements (yes I know really original). It would make Lightning bolt and Lava Burst instant cast, it would also give Lightning bolt a cool down of 2 seconds which could be lowered by haste. The other affect is it would make your totems become elemental wisps that would hover around the shaman, allowing the shaman to be completely mobile when needed (this would be nice in both pvp and pve for some fights). The totems or wisps (or floating elemental orb spirit things) could still be attacked and this would not affect our dps fire totems.

Basically I think this would allow shaman to be a bit different from other classes and still be different from the others, in pve dps becomes almost nothing when on the move, and in pvp there are still enough ways for melee to close gap and the other casters still have enough tools to have a fair fight against shaman.

The only problem I see with this is shaman would become the most mobile dps caster in the game so I thought well there should be another "buff" to make shaman not always take advantage of this so I though about another talent that would balance things out and also help shaman scale slightly better, Dominance of the Elements. When activated the shaman and his party/raid members gain 5% crit, the shaman would also gain 50% more effectiveness from his totems (just the shaman not allies). This would replace Elemental Oath and these affects would not stack (you could have one or the other in affect not both)

With Dominance of the Elements shaman would gain an additional 140 spell damage from Totem of wrath as well as 1.5% more crit against his targets, mana spring would provide the shaman with an extra 17 mana every 5 seconds, and an additional 2.5% haste with spells.

The shaman would be able to switch between the two like stances but would cost lets say 20% base mana (maybe more?)

Basically the this would help shaman scale a little bit better in certain situations in pve, and during mobile fights shaman can continue to dps while on the move, in pvp it would mean in between some of those stuns from rogues we could get off a spell and sometimes even successfully kite the other melee classes even if just for a little while. I am sure the other casters would hate this but since they all provide better CC then we could ever hope to, it should all still even out.

Now I will admit again these might be OP, but i think they would be fun and interesting and could possibly make shaman as a class work again without making it too similar to some of the other caster classes.

Another thing I was thinking about, it would be nice if we could target where we lay our magma and nova totems, they would actually be more useful for raiding.

Anyhow I always like finding out some of your dream talents for shaman if anyone has any to share cause generally the talents we wish for are a bit more interesting the the ones blizzard makes available to us in our trees.
#2 Nov 07 2008 at 6:03 AM Rating: Decent
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4,684 posts
What about some kind of "earthform" which makes the caster immune to CC and interruption for several sec? Basically a ~6 sec period in which you're guaranteed to get some spells off. Hunters have it, so why not? Ele shammies need it more than they do.
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