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SP - Any Better?Follow

#1 Nov 06 2008 at 1:24 AM Rating: Decent
27 posts
Hello people.

Just came back from an extensive break from WoW - About 10 months or so.

Have a lvl 70 SP that im thinking of getting back into, (havent yet had much time to do much playing as of yet).

When I left SP where good fun, but not exactly the most WTFPWN ZEEW class out there.

Have recent patches made the SP any stronger. Ive checked out some of the recent ones and it seems Blizzard has given the shadow damage some love.

Any comments are appeciated!

#2 Nov 06 2008 at 1:29 AM Rating: Excellent
Less raidbuffing (Misery and Shadow Vulnerability has been nerfed) but more personal DPS, and your Mana Battery function is no longer limited to your group in a raid. Now, much much more importantly, make a new account or have an Admin change your name. Breaking the format like that looks too retarded for words...

#3 Nov 06 2008 at 1:35 AM Rating: Decent
27 posts
Already being done. Admin will change when he gets the PM. Thanks for the info too!
#4 Nov 06 2008 at 10:05 PM Rating: Decent
Spriests are doing a little too good right now. With the patch that came out on Tuesday (3.0.3), they made it so that while in Shadowform, your DoTs are increased by a percentage equal to your crit chance. This, along with a couple other minor changes has allowed Spriests to be a bit OP.

I was at the top of the DPS in Kara, Mag's, and Gruul's the other night, and I have to admit, it was perfect. Spriest plays just like I want it too. Sure, I could use a bit more mana, like how the old VT worked, but playing a Spriest just seems more exciting to me.

Shadow Word: Death phails now - no complaint there. VT is a good DoT now, Devouring Plague is usable on my Blood Elf, and the Mindlfay graphic looks like someone dumped the old one into Illidan's Epic Blender of Awesomeness from the Black Temple kitchen and pressed "PWN".

tl;dr version: Play your spriest. I iz happy with the class.

Until Blizz decides we're having too much fun and hits us with the Nerfbat...
#5 Nov 07 2008 at 1:29 AM Rating: Good
I wouldn't really say we're overpowered at the moment. Since they took away a bit of our support role (through Misery/Shadow Vulnerability) they had to increase our viability in raids by upping our personal DPS.

Did Magtheridon yesterday, and I was having a healthy bit of competition with the BM Hunter in there (relatively equal gear) resulting in us declaring it a tie due to fight mechanics. We're going to try again on a more straight stand-up and blow everything fight tomorrow.

I think I'll lose to him, which is how it should be. Nerfed raid-buffing should increase our dps, but since we still provide a bit of raid-mana we should most definitely not be top dps.
#6 Nov 07 2008 at 6:51 AM Rating: Decent
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4,684 posts
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I think I'll lose to him, which is how it should be. Nerfed raid-buffing should increase our dps, but since we still provide a bit of raid-mana we should most definitely not be top dps.


Frost mages?
#7 Nov 07 2008 at 12:01 PM Rating: Decent
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2,029 posts
Quote:
I think I'll lose to him, which is how it should be. Nerfed raid-buffing should increase our dps, but since we still provide a bit of raid-mana we should most definitely not be top dps.

Mages provide 10% crit to every caster, warlocks can provide a straight 13% dps increase for casters and still be top caster damage, DPS warriors provide 30% bleed damage and 4% melee damage, or 5% crit, and possible -4000armor. Damage is no longer balanced around what buffs they can give to a group, because everyone gives tons of support.
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