jiggeryqua wrote:
Allow me to introduce myself - I'm a pala...who enjoyed the experience of the epic mount quest chain. Unlike most of the people you know, I don't expect immediate gratification, to be handed accomplishments on a plate or to get something desirable without working for it. Unlike most of the people you know, I play as much for the story, the experience and the elements of the game that require teamwork as I do for the 'get more better stuff than the other guy'side of it. Birds of a feather flock together, I guess.
Good, I am glad you had the opportunity to do something you enjoyed in the game. That is of course Billard's challange, people enjoy different things, and have different priorities. They may not be always teh same as yours, but hopefully you reccognize they are just as valid.
jiggeryqua wrote:
I kind of agree with the OP - if you're just buying stuff you used to have to work for, it ought to come with a floating sign, like Hunter's Mark ...>>lazy<<...
I disagree with a statement like that. Obviously in some cases it can be true (some people do want everything handed to them), but in others it simply is not. Different people have different priorities and prefer to put their time and "work" into other areas. People may work equaly hard (if level of effort is important to you) but at dfifferent things. Just because someone would rather put their available time and effort into say, raiding (for the challange and teamwork), then running old instances for a convenience item like a mount, then that is hardly lazy. It may be different then your view, but again, hardly lazy.
jiggeryqua wrote:
Oh, and...
ArcherDae wrote:
It makes no sense that people complain when mounts are left in old content and complain when that restriction is removed.
The sense is in the fact that they're
different people.
It is true that they are different people, and from that perspective it does make sense. Unfortunate sense...and my point (poorly made initialy) was it highlights the tendency for people to focus on their own self interest and what they think is important, and anyone who thinks differently is automaticaly wrong or...lazy. We are talking about a mount quest here, hardly game changing, and of no fundamental impact to performance (that I can think of). If it is easier to obtain, so what, it is after all a convenience item. That is why it "makes no sense" to me. If we were talking about something that gave a fundamental leveling, or group performance advantage over someone else, it would be a different story.
Again this change will simply allow people more options to focus on what they think is important. They can still do the quest..or not. Who cares? It is not like finishing this particular quest somehow makes someone a "better" player then someone else.