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After 490 Defense...Follow

#1 Nov 03 2008 at 1:08 AM Rating: Good
It's been a long time since I have been a Prot Warrior, and with the recent overhaul to tanking in 3.0, I am wondering what stats to focus on now that I am at 490 defense. When gemming, should I just worry about +Stamina, or should I throw in some +Dodge as well? Also, are +sta/+str gems sparingly viable now due to the changes in the patch?

Any insight would be much appreciated.
#2 Nov 03 2008 at 6:39 AM Rating: Decent
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478 posts
it depends what youre tanking.
I personally love stam. i'm over 17K unbuffed
i have multiple sets of gear for situations, (dodge set, threat set, stam set)
if youre tanking 5 mans / Kara, in my opinion, skip gemming for dodge and go for Stam, you'll be raged starved after the 3.0 nerf
if your in T4 / T5 content add in dodge.


#3 Nov 03 2008 at 10:51 AM Rating: Good
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869 posts
STR is SO much better than it used to be for Prot. Youre going to get a lot more Threat generation from STR than youre used to. The AP and SBV (they vastly improved the ratio of STR:SBV) you get will enhance almost all of your abilities (TC, Concussion Blow, Revenge, Shield Slam, Shockwave) and passives like Damage Shield (which is VERY helpful) as well as Critical Block.

I dont think its the end all/be all, but if your comfortable with your Avoidance, Stam and Armor, STR is a very good option.

I'm not tanking anything very challenging at the moment (and dont expect to before Wrath) so I've de-emphasized pure avoidance stats (Dodge, Parry) for Strength, Shield Block Rating and Shield Block Value. I take more damage (for the most part, this isnt critical. i have good pocket healers) but threat is almost never an issue anymore.

Edited, Nov 3rd 2008 1:52pm by soobooboo
#4 Nov 04 2008 at 7:19 AM Rating: Good
Thanks for the replies.

Quote:
The AP and SBV (they vastly improved the ratio of STR:SBV)


I've been trying to find out information on this and have not had any luck. Would any of you happen to have a source on this change?
#5 Nov 04 2008 at 1:41 PM Rating: Decent
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1,331 posts
Your mouseover for str should give you a SBV read out of how much block you have from str. it's 2 str = 1 sbv.
#6 Nov 05 2008 at 8:18 AM Rating: Good
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869 posts
http://www.wowwiki.com/Formulas:Block

wowwiki doesnt show the previous formula anymore, but I think it was in the range of 14-15 Strength = 1 SBV. (corrected in next posts)

The mechanics on a lot of the effected abilities have changed a bit, so its tough to quantify how much better an ability like Shield Slam is given the new ratio... but the stat just fits better with the abilities at our disposal than it used to.

Edited, Nov 5th 2008 12:26pm by soobooboo
#7 Nov 05 2008 at 8:31 AM Rating: Decent
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1,395 posts
soobooboo wrote:
http://www.wowwiki.com/Formulas:Block

wowwiki doesnt show the previous formula anymore, but I think it was in the range of 14-15 Strength = 1 SBV.

Used to be over 20 I think.
#8 Nov 05 2008 at 9:25 AM Rating: Good
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Utarius wrote:
Used to be over 20 I think.


Youre right... found a cached wiki page. Old formula was:

X = [(Shield block value) + (Strength / 20)]

New forumla:

X = [(Shield block value) + (Strength / 2)]

#9 Nov 06 2008 at 5:14 AM Rating: Decent

Quote:
it's 2 str = 1 sbv.


4 AP=2str= ----> 1SBV ?????????????

Armed to the teeth talent gives AP (not strength) so it does not contribute to SBV ? correct? anyone?
#10 Nov 06 2008 at 8:06 AM Rating: Good
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1,622 posts
For Warrior, STR affects both AP and SBV, e.g. 2 STR gives 4 AP and 1 SBV.

AP does not give SBV; they are independent.

Because of this, and because strength scales with Kings, a Protection warrior will get more benefit from equivalent amounts of Strength and AP. That is, +10 STR is always worth more to a Prot warrior than +20 AP.

Armored to the Teeth originally gave strength -- they changed AtT from +STR to +AP so that it would not increase SBV or scale with Kings, particularly as gear level increased.
#11 Nov 06 2008 at 9:16 AM Rating: Good
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869 posts
Quote:
Armored to the Teeth originally gave strength -- they changed AtT from +STR to +AP so that it would not increase SBV or scale with Kings, particularly as gear level increased.


This.

I think (at least partially) the idea behind introducing this talent was to give DPS-build warriors a reason to wear Plate vs Mail or Leather... but (because its so easy to get as a T1 talent) the extra Str was a beast in the hands of a Prot warrior (with traditionally higher Armor and at least 8-10 key abilities/talents that scale with either AP or SBV).

By changing it to give AP instead of STR they basically removed the benefit to Shield Slam, the amount of damage absorbed by a blocked attack and Damage Shield (and the BoK thing), but its still a very strong talent for a prot build. Concussion Blow, Thunderclap, Shockwave, Heroic Strike/Cleave, Rend, etc all still benefit from it, as does your white damage.

IDK if its better than Cruelty, but since I'm just playing around with the new talents I reallocated 3 points that I would have put in Cruelty to take Armored to the Teeth, and havent regretted it.

Edited, Nov 6th 2008 12:49pm by soobooboo
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