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Demonic Talent trees.Follow

#1 Nov 01 2008 at 10:40 AM Rating: Default
Now, my Warlock (well, all my characters since I can't play) is only a baby, but I feel that you guys should have gotten talent trees for your demons like Hunters got trees for their pets.

Not sure how it would work, but it seems that a few of your pets need a boost, and talent trees for your individual could likely go a long way.
#2 Nov 01 2008 at 6:25 PM Rating: Decent
To be quite honest, I think many are just happy we got our pets' spells for free. I don't have an opinion one way or the other for pet talent trees, however.
#3 Nov 02 2008 at 8:12 AM Rating: Decent
Yes, sifting through the demon trainer's grimoires for each pet was annoying. I'm glad they got rid of it.

I don't think pet talent trees would balance properly with the fact that we have access to all of our pets all the time. Hunters have to stable all but one, and are much more reliant on their pet.
#4 Nov 02 2008 at 11:39 PM Rating: Default
Well, you would be limited to the pet that you are currently using. Meaning that you can only change the talents of your current pet.

These talents would allow for better custimization of your pet's individual skills as well as give them a few new ones. You start getting pet talent points at level 20 and get a point every other level. Each point you get can be assigned to each of your pets.

Like for the Imp, if would get combustive firebolt. This talent would let your Imp's firebolt sometimes cause aoe fire damage when it hits.

Little things like that. Make the void walker's taunts better or even give them new ones.
#5 Nov 03 2008 at 12:04 PM Rating: Decent
The problem with that is that warlocks are supposed to have access to all our pets at any given time (sans Felguard - Demo only). And that would make it a pain in the *** if there are specific problems (bgs, arena, particular raid encounters). It is one of the big things that makes warlocks different from hunters in terms of being a pet class. All the "integration" notwithstanding, this should be one of those things (I think) that should remain separate. At least, in terms of pet availability.
#6 Nov 03 2008 at 8:33 PM Rating: Default
I fail to see how putting this in would in any way, shape or form effect that you can have access to any demon you want at any time?

You summon your Imp, and you(and it) have access to the imp tree.

Next you summon your void walker (there by causing your imp to go bye-bye) you gain acess to the void walker tree.

If you have no pets, you have access to the last one you summoned, making it possible to set the talents for that one pet that you have to summon and enslave.

Since the talents would only effect their own spells, or give them new ones, quickly changing from one pet to another would have no draw backs. If your imp gets a new buff with his talents, it would drop once it is desummoned.

Eh, was just an idea I had after hearing the woes you guys are having with your untanks.
#7 Nov 05 2008 at 8:29 PM Rating: Decent
It's really just unnecessary. The only pet that could deal with a new spell is the Felguard, because it only uses three abilities as it is. As it stands, I've heard some hunters griping about their pet talent trees.
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