With changes to spell damage the gear is just about the same so that is less of an issue which greatly helps.
The balance tree has some talents that help with HoT portion, crit and mana cost of your heals. Plus you can justify taking Dreamstate and Intensity for excellent mana regen on your slightly less efficient heals.
You will primarily casting Regrowth and your HoTs to heal. Healing touch would be mainly for use with NS. Not saying it is an extremely efficient build but
this should be workable. Not the best at either but decent at both. With a good amount of crit would be better. As Regrowth would crit a lot.
Meh, you could also just go Resto and have DPS gear or the other way around. But if I went restokin I would do something similar to my linked build. Just my opinion, some of the druids around here may have a better idea as they are more familiar with the play style.