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Warrior Macro Question?Follow

#1 Oct 29 2008 at 12:57 PM Rating: Default
Question all you warrioraholics out there. One I love macro's. Save space on your action bar and combine 2-3 attacks into one button. Love it. Anyways. I'm trying to make a macro for charge. But after my charge I want to automaticly cast rend. I've tried
/cast Charge
/cast Rend

But rend doesn't go off like I want it to. Is there a way to time it so that after he charges he'll cast rend a few seconds later?
#2 Oct 29 2008 at 1:08 PM Rating: Good
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1,395 posts
I believe

#showtooltip
/cast Charge
//cast !Rend
/startattack

Would be a good macro for it. One question though: Why are you even using rend?
#3 Oct 29 2008 at 1:23 PM Rating: Decent
a all in one charge/intercept macro

/dismount
/cast [stance:1/2,combat] Berserker Stance; [stance:3,combat] Intercept; [stance:2/3,nocombat] Battle Stance; [stance:1,nocombat] Charge
/cast Battle Shout
/stopcasting
/END

change battle shout to dance if you want... but it works nicely...
#4 Oct 29 2008 at 2:14 PM Rating: Default
I knew I was going to get asked that. Don't know its part of the build someone gave me in another post. My leveling as prot thread. I'm going arms for leveling. And well imp rend was part of the build. Might as well use it. Or should I not be
#5 Oct 29 2008 at 3:49 PM Rating: Decent
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1,395 posts
King, that's an old Macro.. you never have to dismount anymore, it's automatic.

Soul: The only reason I can think of to use Rend is because of the arms talent 'Taste for Blood'. To use it for DPS without that talent is.. strange, to me at least. It does 182 damage (plus weapon dmg) over 21 sec.. that's 18 dmg per rage, ie. extremely inefficient. Let's say we max Rend with talents. We have 50% from Imp. Rend (two points wasted, if you ask me) and another 30% IF Trauma is up. So, that lands us at around 400 dmg, without factoring in weapon damage. With that... I'd say you'll have a max of 500 dmg (unless the additional damage benefits from Imp. Rend, in that case you'll have 600). So, you're looking at 50-60 DPR here. Now that Slam sustains your swing timer, rather than resets it, you'll get tons of more DPS just using that ability.

Rend has always been, and I fear will always be, a bad ability for DPS. It has some PvP utilities, and now some dmg utilities through talents (ie. 'Taste for Blood') but other than that, it's a waste of rage. Especially on higher levels. On really really low levels, it's efficient (like level 4...) but as you get higher it scales worse. And at 70 it's a DoT over 21 sec. What level 70 warrior takes 21 sec to kill his target? My main doesn't take that long, and he's prot!

Again, it's useless for DPS since it's weak and won't live through its uptime on higher levels.
#6 Oct 30 2008 at 6:38 AM Rating: Decent
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640 posts
A macro to rend after charge isn't possible because you can't insert a "pause" to keep from attempting to rend before you arrive in range of your foe. The best you could do is a macro that would allow you to rend off of the same key, with an additional keystroke.

As for the utility of rend, unless you have Taste for Blood, it's not worth much. However, if you do have Taste for Blood, combined with Imp Overpower, Rend is a must. And I must say in my experience so far, that's a great combo.
#7 Oct 30 2008 at 8:50 AM Rating: Decent
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19,369 posts
Rend is useful for leveling. It loses its worth the higher you get. At least that's how it used to be. IIRC.
#8 Oct 30 2008 at 10:32 PM Rating: Default
I don't even get to use heroic strike that much. Maybe once lol. I crit and the mob dies lol. I know I'm in for Oh Sh@%t later in levels. Just can't wait. :D Only reason i was asking about rend utarius is there was a build you showed me that had 2 points into imp rend. Then another build that had all 5 into deflection. I'm going deflection. I barely use rend cause well they die quick lol.

Edit: Ok nvm it wasn't utarius that showed me it was tabstopper. And Utarius this was the build he was showing me when I was thinking of going prot for leveling:
http://www.wowhead.com/?talent=LhrcbfIp00bRZhx

Edited, Oct 31st 2008 1:35am by Souliken
#9 Oct 31 2008 at 3:50 AM Rating: Good
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1,395 posts
MentalFrog wrote:
Rend is useful for leveling. It loses its worth the higher you get. At least that's how it used to be. IIRC.

Yeah, pretty much how it is now too. Only that it looses its usefulness at around level 12. It's ok at level 10, with the new rank and all, but you climb two levels and already the mobs get a big enough HP pool to make it a waste of rage.

Also, the higher the rank, the longer the duration. Problem is the higher level you get the faster you kill mobs..

Soul: About his build.. I don't really know what to tell you. I wouldn't spec like that. Did you say prot leveling? It's an arms build..
#10 Nov 01 2008 at 1:31 AM Rating: Decent
No at the time I was thinking of leveling prot which still sounds pretty good at around leel 40ish. Maybe higher. He posted that build for arms and I specced to it. Then after reading your post. I realized your more of an experienced warrior then he but I still appreciated his attempt. Tell me when does arms really start mowing down mobs. Level 21 and still kinda struggling. Can't even do the level 20 war quest in Redridge.
#11 Nov 01 2008 at 8:34 AM Rating: Decent
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150 posts
At lvl 40 Arms really excel due to Mortal Strike. But so does fury with Blood Thirst. I leveled my warrior as Arms, and yes I struggeled the first 30 levels. At lvl 40 and out it was easier. However. I did have alch and herb, which made my leveling easier due to healthpots and buffpots.
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