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Celestial Focus QuestionFollow

#1 Oct 29 2008 at 9:37 AM Rating: Decent
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So I actually spec'd balance last night for the first time in my Druid's life, and I have to say that I had more fun than I thought I would. I didn't pick up Celestial Focus, and I'm wondering if that was a mistake. The tooltip reads "... increases your total spell haste by 1/2/3%".

Now, when I first read that, I took it to mean haste from gear. Since I'm rocking a cool 33 haste rating, I figured that it was certainly not worth 3 talent points to pick up ~1 haste rating (in addition to the stun effect). Now after rereading the tooltip, I'm totally confused.

Is 3 points in Celestial Focus:
1. A flat 3% haste? (With Imp Moonkin Form this would yield 6% haste from talents).
2. A 3% increase in total haste (after the flat 3% from Imp Moonkin Form).
3. 3% of your haste rating from gear.

Can you confirm? And finally, is it actually worth taking. If the answer is 1, then I'm pretty sure it's worth it. I think I'm currently 58/0/3. Since I had almost 0 hit rating, I took all the hit talents I could at the expense of some other things, but I'd probably find a way to pick CF up, even if I had to go 61/0/0.

I'm sorry if this has been answered before, but I haven't been able to find anything on it here or anywhere else.

Thanks in advance,
Camel
#2 Oct 29 2008 at 11:09 AM Rating: Decent
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1,239 posts
#1 I think. Otherwise, there would be really no point to it.
#3 Oct 29 2008 at 2:33 PM Rating: Good
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3,272 posts
It adds a 3% haste rating onto your total haste.

IE: 33 haste rating is somewhere around 2% haste, so talented for all 6% haste would put you around or over 8%.
#4 Oct 29 2008 at 4:48 PM Rating: Good
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422 posts
Thanks for the replies guys. After rereading it, that's what I figured, but I wanted to double check before I respec'd to pick it up.

-Camel
#5 Oct 29 2008 at 5:37 PM Rating: Decent
yeah will be 3% bonus haste to your already haste rateing. so 3 sec spell would be cut down to 2.91 if i did my math right. 1.5 sec cast spell would be 1.455 sec cast.
#6 Oct 31 2008 at 4:52 AM Rating: Good
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387 posts
Punkspider, I think you might be off on your numbers (it is just a little in this example but gets bigger with higher haste numbers.

The way you calculated the new spell casting time, you did

new time = old time * (1-haste%)

which gives 2.91 and 1.455 in your example. I think the correct formula is this:

new time = old time / (1+haste%)

which gives 2.913 and 1.456. This does make more sense too, because with your formula, theoretically you can "haste" your spell to zero casting time, which I think I read somewhere (sorry no source) was not intended. The second formula gives you a max decrease of the original casting time of 50% (old time / (1+100%)).

Of the above I am 95% sure though, not 100%. Can someone confirm? If the above applies as I think it does, it would mean that your first haste points are "worth more" in terms of absolute decrease in casting time as the points after those first. Kind of like how armor works towards damage mitigation...
#7 Oct 31 2008 at 7:57 AM Rating: Decent
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1,239 posts
It kind of doesn't matter because there's no gear in the game that can get your haste rating that high, and the numbers you presented are nearly identical.
#8 Nov 07 2008 at 3:34 PM Rating: Decent
Get Celestial Focus, and Nature's Grace. The latter is almost as good as spell haste, and it will make your Wrath Spell be potentially less than a second to cast.
#9 Nov 10 2008 at 5:04 AM Rating: Good
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387 posts
Just for the record:

Jeff, it DOES matter more when haste% becomes higher. The numbers shown above are at only 3% haste%, but more is easily obtainable. The way hasted casting time is calculated makes more and more difference. For example (3 second cast spell):

%haste casting time(*(1-X)) casting time (/(1+X)) %difference

10% 2.7 2.73 1%
20% 2.4 2.5 4%
30% 2.1 2.31 10%

And it gets steeper and steeper. I believe that at level 80 quite some haste is possible and a 5% - 10% difference is noticable ... a lot.
#10 Nov 10 2008 at 10:28 AM Rating: Decent
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1,239 posts
10% haste = 327 haste rating
20% haste = 654 haste rating
30% haste = 981 haste rating

I'm not sure what gear looks like in WotLK, but to even get up to your 20% requires 654 haste rating. That seems pretty high, but I could be wrong.
#11 Nov 11 2008 at 8:42 AM Rating: Good
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387 posts
You forget about talents giving flat haste%. These cut in heavily...
#12 Nov 11 2008 at 8:57 AM Rating: Decent
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1,239 posts
Anyway, I can confirm from wowwiki that the formula is, in fact 1/(1+haste) .
#13 Nov 12 2008 at 2:13 AM Rating: Decent
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3,114 posts
sederix wrote:
Get Celestial Focus, and Nature's Grace. The latter is almost as good as spell haste, and it will make your Wrath Spell be potentially less than a second to cast.


When bloodlust is up and Natures Grace procs, I have .5 second Wraths. It's nuts
#14 Nov 12 2008 at 3:32 AM Rating: Decent
0.5 sec Wraths but what GCD?
#15 Nov 12 2008 at 8:46 AM Rating: Decent
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422 posts
GCD can't go below 1 sec as far as I know.

I've been stacking haste as much as possible now. I've managed to pick up about 15.4% haste (including the 6% from talents), and it's pretty crazy. My normal wraths are under 1.3 seconds, and my starfires are under 2.2.

Nature's Grace makes < 1.7 sec starfires way better than the 0.8s wraths, because of the 1 sec GCD restriction.

Edited for readability.

Edited, Nov 12th 2008 11:48am by CamelToad
#16 Nov 12 2008 at 7:11 PM Rating: Good
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3,272 posts
GCD can go below 1 second, just pop drums of battle and heroism and you'll see it happen with your instant casts.
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