Some feedback on your builds:
- ARMS -
You've picked some talents I'd see as avoid-talents. I'll tell you which:
- Iron Will: You'll want this is you PvP a lot, but if you don't this is much better placed in Tactical Mastery. TM will let you switch to Berzer Stance for WW and fear breaks as well as to Def Stance for Spell Reflect without loosing too much rage.
- Deep Wounds: This isn't as much damage as it used to be, but it's ok to spec as a filler to get to higher tiers. I know you'd want this for procing Blood Frenzy, but since I'm about to advise you to get Taste for Blood you'll have Rend up anyway. Deep Wounds is better than Rend ofc, so maybe not as much as an 'avoid' talent than a 'think closely' talent.
- Mace spec: If you use a mace.. sure, but Poleaxe is a much more versatile spec.
- Imp. Intercept: Again, a PvP talent. If you PvP a lot, get it.. if you don't, you might want to consider something else.
- Trauma: I don't consider this a good talent since your bleed effects do very limitied damage, and won't do much better even with this. It is however an accepted filler, if you have a lot of bleed effects.
- Imp. MS: Too many points for too small an increase. Your main ability should be Slam anyhow, since it now sustains your swing timer.
An arms build I'd recommend to you would look something like
this.
You might think I'm selfcontradictory to spec one additional not-needed point in Trauma, but it's since there isn't much better stuff in the fury tree.
- PROT -
First off, this is a leveling build, so I'll have to rethink how I usually plan my prot builds.
- Last Stand: It's an 'oh ****' button, but I doubt you'll be using it much, all the less in leveling.
- Toughness: For leveling.. not really as useful as if you'd have Armored to the Teeth.
- Imp. Disarm: According to me, points much better spent in Imp. Revenge.
- Imp. Disciplines: How often do you use these CD's? I don't use them nearly enough to need 1 min less CD, so I'd put this in Gag Order, simply because of the Shield Slam buff.
If I were to spec prot for leveling, I'd go with
this. This is much different from an endgame raid build, in which you'd max your +dodge instead of +armour and your +parry instead of +crit. However, different purpose..
Maybe this will shed some light on what you're trying to achieve. I theorycraft a lot around builds, and try the ones I find most interesting out myself. Any build-directed questions I'm happy to answer.