Woah... lots of misinformation in this thread.
First off: Mental, get your **** together. I don't care how fast you think you can level a warrior, you need to start thinking outside your little box. All I can say about most of the stuff you say here is: You're wrong. Let's take it from the top, shall we?
Mental wrote:
Too bad you're wrong. If your goal is simply to reach end level the quickest way possible then grouping for instances is a waste of time. It's nice for when you want to break up the tedium of leveling. But I wouldn't touch anything before ZF and even ZF sucks.
If it's your first toon I would recommend grouping more than average. You'll learn a lot better that way for end game. Just solo while having the lfg on. If it's not I would just solo all the way to 50 or 60 and maybe do ZF and ST.
Pro's with instancing:
- You'll get gear that'll last you 10-20 levels, stuff you'll never even come close to get by quest rewards.
- You'll get a very decent xp/h, so you're not missing out on a lot.
- You WILL get experience to tank at level 70, at least if you don't say ***** it' and give up just because everyone is attacking different targets. I'd take this as a challenge, and there's rarely anyone who can pull a mob off me even in the earliest instances.
Con's with instancing:
- You're not guaranteed success, since the groups success isn't only determined by you. You'll need at least a good healer to pull you through an instance where the DPS:ers are noobs.
- Xp/h is slightly less than questing even with a good group. Can be quite dreadful with bad groups.
- You might run and get no drops. If this is the case you'd be better off if you'd spent your time questing.
These are some basic things I can think of on the top of my head.
Mental wrote:
Up-to-date armor and weapons can make a difference. Instances don't offer good enough upgrades in the lower levels to make it worth the time.
They WILL make a difference. And there's plenty of really nice gear to get out there. I'd write you a list, but if you've got half a brain and skim through atlas you'll see which ones will last and which ones will not.
You come to this tread with an arrogant attitude that you know everything. This might work on the new guys here, but it doesn't take long for the rest of us to recognize you're just wind bagging.
Your smug comments aren't a testament of skill and knowledge, but merely ignorance. If you're so good, and can level stuff soooo fast, let's hear what you really KNOW, instead of just seeing you contradict almost everyone who posts here without any REAL arguments to prove your opinion.
I know from leveling a warrior very very recently, that instance gear WILL last you a hell of a long time. I got some rare plate boots of the Bear in Ulda. I enchanted them with +stam, and they've lasted me all the way to outlands, or rather the blue boots that drop in ramps.
I recall using the +9 stam boots from WC up until my mid 30's, where greens started to catch up. Never got the belt from WC, but that would've lasted me up to at least level 30 as well. I believe I had the Helm from RFK for 10 levels, until I got Herod's helm. I used several SM items until I started doing BRD.
I'm not saying leveling this warrior went very fast, since I'd desided long ago to ONLY do instances with him. That's not a good option if you want to levels as fast as possible, but to completely exclude instances is rather stupid. You'll most likely get items you don't get near of seeing in regular Q rewards.