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Seriously, aside from Puncturing Wounds, ANYTHING adds more DPS then 6% poison proc chance. Especially on other rogues, you wÃll occassionaly be using rupture. 6-sec burst is nice, but you can't play ALL 6-sec. Imp EA allows you to start off a fight with a 5 point EA and a reasonable amount of energy left, which will ocassionaly be good as well. And Remorseless... is actually a lot more effective in the BG's now than it used to be. I've had killing streaks of more than 2 players pretty much every BG I've joined so far. Remorseless would've given me about 60% crit chance on my next mutilate... Which in is an extra combo point as well.
Well, I dumped vile and went 5/5 Imp Poisons. Like I said, Imp EA murders burst damage. Only time i'd ever consider using EA is on a warlock, so their 600% armor transformation sucks. At least, i'd imagine it would. Or on a priest that turns into that shadow ball and takes pretty much no physical damage, EA then vanish, open with CS then assault. But why 2 talent points so EA can do 10 energy less? I'm going to recover all my energy waiting to CS the priest.
Remorseless Attacks isn't there everytime I want it to be, Imp Poisons is. I might consider Blood Splatter for warriors/other rogues, but in GENERAL Imp Poisons can add some nice damage in a 6 second assault. The normal rotation is Cheap Shot - Hemo Hemo, Cold Blood Evis, spam hemo until 5 pt's or out of energy. Not doing that greatly hurts the damage I am doing. I can do 6k~8k to a non prot warrior like that in 10~ seconds.
I did post the wrong spec on my above link, forgot to go to "Link to this build". Whoops. it's fixed now.
Edited, Oct 23rd 2008 1:19am by Zafire