Quote:
Intervene
20 Focus 8 - 25 yd range
Instant 30 sec cooldown
Your pet runs at high speed towards a group member, intercepting the next melee or ranged attack made against them.
Buff
Intervene
The next melee or ranged attack made against you will be made against the intervening pet instead.
10 seconds remaining
20 Focus 8 - 25 yd range
Instant 30 sec cooldown
Your pet runs at high speed towards a group member, intercepting the next melee or ranged attack made against them.
Buff
Intervene
The next melee or ranged attack made against you will be made against the intervening pet instead.
10 seconds remaining
Late Gruul fight, too many growths, and it's getting really close to a tank kill and a wipe? Hunters take turns Intervening with their Pets. Dozens of other examples along those lines. With a 30 second cool down it might even be able to be used more than once in a fight by any given Pet. For that matter, why wait until late in the fight? Use the Hunter Pets to soak hits throughout. If they die it's far better than the tank, and far easier and faster to res them and get them back into the fight. And if they live Mend Pet will bring their health back pretty fast and they'll be ready to take another hit.
Edited, Oct 15th 2008 5:27am by Kompera