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It's pretty typical. Ret finally gets a shot at the spotlight and every other class starts to shoot it down.
Honestly, it's first impressions, everyone not used to the way things work will complain about the people who adapted faster. Ret's awesome now. Why is that a bad thing? It's not like everyone is going to roll a ret pally.
I'm certain there's still tuning to be done, but to the masses of rogues and warlocks out there complaining that they got beat by a ret pally...congratulations! You will actually have to try to beat a retadin now, instead of shrugging off the first few seconds of burst and then splattering him.
You can't tell me pally's are balanced at 70.
Even at lvl 80, the damage a ret paladin puts out is just insane.
They have 3 instant damage abilities, (CS, DS and judgement) and a 6 second stun on a 20 second cooldown.
Now, I understand paladins don't have a snare, don't have a healing debuff, and don't have a gap closer (they have a superior blind now, though.)
So in 1vs1, they'll utterly and completely decimate any melee class, and still get pwned by someone who knows how to kite.
In group pvp however, where one of your teammates can immobilize your target....Ouch.
However..i'm not here to make any judgements(see what I did there?) about paladins (yet)
We've all been given skills that are ment for lvl 80 pvp, so maybe everything will even out.
i mean..we all saw what happened to druids at the start of tbc, from what I understand they still haven't completely recovered from that nerf.
From what I hear from beta however, ret seems to burst almost as hard at 80 then at 70.
Maybe resilience will change it a bit, we'll just see.
I just hope that if they nerf ret paladins because of pvp, blizz manages to find something out so that paladins can still dps fine in PVE.