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Level 70 prot spec post patch 3Follow

#1 Oct 14 2008 at 3:19 AM Rating: Decent
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1,292 posts
I'm having a hard time nailing this down. Any input would be appreciated.

I'm looking at 0/55/6

But...

Imp. BoKings or Divine Strength? Or both?
I've also hated losing Ardent Defender, which I have (had) pre-patch.
I think I need to hang on to Reckoning, as I'm only 2 weeks at 70 and it's still pretty valuable at my progression level.
And I'm not so sure I'm weighting the usefulness of Touched by the Light and Guarded by the Light well against other Talent options.

Is Imp. Devotion Aura the tanking Aura of choice, for the very nice looking +6% to incoming heals for not only the tank but to everyone within range?

On gear, with the change to Anticipation I'll have lost uncrittable, and 20 Def looks to be a hard amount to make up. I suppose I can swap my Crystalforged Sword for a slower weapon with Def, which would also give me better damage from HotR. Are slow(er) formerly Warrior weapons going to be the Paladin's tanking weapon of choice post patch 3?
#2 Oct 14 2008 at 4:52 AM Rating: Good
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2,183 posts
I've been having a hard time deciding what I want my spec to be as well: both at 80 and leveling to 80.

Kompera wrote:
Imp. BoKings or Divine Strength? Or both?


Personally I hate what they did to Kings, and most of the builds I have put together I just did not have the points for Kings. The other builds I had points in Kings, but not a full 5, making it basically worthless (at least in my opinion).

Strength is going to be a MUCH better stat for us, increasing our AP and BlockValue by a considerable amount. I personally will be going with Divine Strength as the first 5 points in the tree, and most likely leaving Kings alone.

Various posts have been condemning Kings to a "Ret build only" talent, and the more I play with the calculator, the more I think it's true.

Kompera wrote:
I've also hated losing Ardent Defender, which I have (had) pre-patch.
I think I need to hang on to Reckoning, as I'm only 2 weeks at 70 and it's still pretty valuable at my progression level.


I still have Ardent Defender in the builds I've been looking at, but in your case I'm not sure it'll be a huge dramatic loss. Leveling instances this talent was never the life saver it can be in a raid scenario. Also you mention you haven't been 70 long. Based on that I'd have to agree Reckoning is still a viable talent for you. I was thinking of picking it back up again, but my gear won't change (much) with the patch, just the fact I can gain XP again, so for me I don't think it's worth it. Those with less avoidance, keep Reckoning in.

Kompera wrote:
And I'm not so sure I'm weighting the usefulness of Touched by the Light and Guarded by the Light well against other Talent options.


Touched by the Light: no reason to not take this talent as soon as one is able to get it (after Avenger's Shield naturally :P). With basically no spell power on gear anymore not taking this talent would be a huge disservice to you and anyone relying on you to keep threat.

Guarded by the Light: the calculator you used seems to not be up to date. This talent also reduces spell damage taken by 6%. While certainly increasing it's usefulness, I don't particularly think this will be as useful leveling up to 80 as some other talent. I believe it'll definitely be wanted once you reach 80 and go raid, but before then, can probably put the points someplace else.

Kompera wrote:
Is Imp. Devotion Aura the tanking Aura of choice, for the very nice looking +6% to incoming heals for not only the tank but to everyone within range?


Yes: Devo for tanks, Ret for Ret, Con for Holy. I can still see tanks using Ret in the absence of a Ret Paladin on occasion, but I'm sure Devo will be the most run Aura by tanks.

Kompera wrote:
On gear, with the change to Anticipation I'll have lost uncrittable, and 20 Def looks to be a hard amount to make up. I suppose I can swap my Crystalforged Sword for a slower weapon with Def, which would also give me better damage from HotR. Are slow(er) formerly Warrior weapons going to be the Paladin's tanking weapon of choice post patch 3?


I have noticed this as well. Not just the change to Anticipation, but some of my gear is also losing Defense Rating with the patch as Blizzard re-itemizes tanking gear with Strength. I'm not entirely convinced though that swapping a weapon out with Wrath so close is going to be necessary or worth the time/effort. Then again, I have the cotton-candy-mace, lol, but for those with a blue weapon, you may very well be able to find something relatively easy to suit your needs better. Run Kara for a King's Defender? It's faster, but going to Heroic Mech for a Suneater may be worth your time.

EDIT: I forgot to add a link to what I'm thinking of speccing when I log back in to my Paladin: 0/52/9.

Thinking to put the last point in Benediction as I hit 71, then get Seals of the Pure maxed out, Heart of the Crusader maxed out, then respeccing to my raid build at 80. I'm not 100% sure on this yet. May end up putting Reckoning back in at some point should my avoidance be low enough to accommodate it, or possibly other talents. Anyway, hopefully I gave you a few things to think on :)

Edited, Oct 14th 2008 5:57am by Maulgak
#3 Oct 14 2008 at 10:16 AM Rating: Decent
What i used in the PTR and will continue to use. http://wotlk.wowhead.com/?talent=sZ0eVA0uMteIRGox

It worked damn fine for me there from 1 Tanking Kara, OT in ZA on up to Hyjal.
#4 Oct 14 2008 at 10:58 PM Rating: Decent
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1,292 posts
Maulgak wrote:
I've been having a hard time deciding what I want my spec to be as well: both at 80 and leveling to 80.

Thanks for the input. I'm glad to hear that it's not only I who is finding it a bit difficult to spend Talents. :)

I have a follow up question. This from you has me confused:

Maulgak wrote:
Kompera wrote:
And I'm not so sure I'm weighting the usefulness of Touched by the Light and Guarded by the Light well against other Talent options.


Touched by the Light: no reason to not take this talent as soon as one is able to get it (after Avenger's Shield naturally :P). With basically no spell power on gear anymore not taking this talent would be a huge disservice to you and anyone relying on you to keep threat.
I haven't been online since the patch (posting from the office) but I did look at my Armory, and I see that my Spell Damage is now represented by Spell Power, and it's the same amount I had pre-patch. But my Talent tree remains the pre-patch tree, so perhaps there are changes which I'll only see after logging in (for example, my Defense shown is what the gear I'm equipped with would have given me, with 5/5 Anticipation). But otherwise your statement "with basically no spell power on gear anymore" doesn't make sense to me.
#5 Oct 15 2008 at 12:14 AM Rating: Good
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2,183 posts
Ok, been off the comp a while waiting for the patch day chaos to quiet down, lol.

What I mean by not having spell power on gear anymore, is quite simply that. Look at the tier sets (Justicar, Crystalforge, Lightbringer) before patch and after patch. Before they had +spell damage, now that stats is gone and replaced with +strength.

My crafted Belt of the Guardian had spell damage pre patch, now has strength instead.

Chestguard of the Stoic Guardian, same deal: now has strength instead of spell power.

On the flip side my crafted Boots of the Protector still have spell power on them, but that is the only piece (excluding my cotton-candy mace).

My spell damage was 507 pre patch. I am now sitting at 693, but that is using a spell power weapon (which is now obsolete), having a few spell power gems in sockets, and having 3/3 Touched by the Light. If I didn't have that talent I'd only have 327 now, less the nwhat I had pre patch.

I hope that made sense this time :)

EDIT: also thought about gear in Wrath. Most (if not all) of the tank gear I have seen is completely devoid of spell stats.

Edited, Oct 15th 2008 1:57am by Maulgak
#6 Oct 15 2008 at 12:53 AM Rating: Decent
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1,292 posts
Mostly. :)

Being 70 for only 2 weeks, my gear appears to have been lowly enough to have been passed over by the changes which impacted the tier gear. But, I'm afraid I don't understand you calling your spellpower weapon obsolete, and then turning around and describing how Touched by the Light is a favorable Talent choice and is boosting you to higher than pre-patch spellpower levels.
#7 Oct 15 2008 at 1:06 AM Rating: Good
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2,183 posts
Spell power weapons will not be necessary now because we get so much spell power from talents. That and spell power weapons have such low damage comparable to a proper tank weapon that it hurts our new Hammer of the Righteous ability, and white damage overall.

Yes my mace still gives a big chunk of spell power which does increase threat, but it is no longer necessary to do this.

EDIT: for a few typos.

Edited, Oct 15th 2008 2:02am by Maulgak
#8 Oct 15 2008 at 6:18 AM Rating: Good
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1,131 posts
Maulgak wrote:
Spell power weapons will not be necessary now because we get so much spell power from talents. That and spell power weapons have such low damage comparable to a proper tank weapon that it hurts our new Hammer of the Righteous ability, and white damage overall.

Yes my mace still gives a big chunk of spell power which does increase threat, but it is no longer necessary to do this.

EDIT: for a few typos.

Edited, Oct 15th 2008 2:02am by Maulgak


Basically having a spellpower weapon with a spellpower enchant is still "ok" since it does increase your threat.

However, with talents, 1000 stamina now gives you a base of 300 spellpower even if none of your gear has spellpower on it at all.

Now you want a "reasonably" fast weapon but one that IDEALLY would have +Strength, +Stamina, HIGH DPS, and some defense/avoidance stats. I don't know if such a weapon actually exists yet, and a super-fast weapon with paltry DPS that has spellpower and a spellpower enchant will still WORK, it just isn't necessarily the best choice anymore, and it CERTAINLY isn't the ONLY choice anymore like it was before the patch.
#9 Oct 15 2008 at 8:36 PM Rating: Decent
Talent build for Pre Wotlk
http://www.wowhead.com/?talent=sZ0eVA0uMteIRhoxb

Talent build for lvl 80.
http://www.wowhead.com/?talent=sV0bZ0eVA0uMteIRhoxf

Unsure about Judgement of the Just (JotJ) working on bosses or anything more significant than trash.

Was considering Guardian's Favor/PoJ and Kings over the Holy talents, but it depends on how many bosses/mobs actually disarm. I figured being disarmed>being stunned or feared.

Anyways, I figured I would put something up and see if anyone had any feedback, good or bad.

Also one last thing, is Seal of Corruption>SoR?
#10 Oct 16 2008 at 2:48 AM Rating: Decent
I don't understand why spell dmg weaps would be obsolete anymore. Many abilities still deal damage based off spell power, including ret aura now. Just because we get more spl pwr off stam doesn't mean we don't want more? A higher dps weap would increase our HotR hits but lower everything else. Is it worth it?
#11 Oct 16 2008 at 4:22 AM Rating: Good
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326 posts
For AoE trash tanking where everyone is spamming their highest damage AoE I would use a spell damage weapon.

Remember - all pally spells now work with AP and Spell Power. Strength = SP or even better sometimes. All our new gear has strength not spell damage. Touched By the Light gives us enough stamina that we don't need to worry about any more spell power on gear. With 400 Spell power on my current gear I could hold aggro through anything. TbtL will give me enough +SP to maintain that + i'll have all the shiny new strength additions to my threat.

So, on bosses since threat is almost a non-issue you will most likely want a big dps 1-hander with defense stats on it as mitigation is way more important than the threat you would gain from a +SP weapon.
#12 Oct 16 2008 at 7:30 AM Rating: Good
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2,183 posts
Just to hopefully make it clear:

1) We are getting a ton of spell power from talents so using a spell power weapon is not the only means we have now of getting the spell power necessary to hold threat.

2) Spell power weapons have much lower physical damage so they lower the potential for Hammer of the Righteous.

3) Spells are now scaling not only with spell power, but attack power as well.

4) Spell power weapons lack strength and other tanking stats, not only further reducing our damage/threat from physical attacks/scaling, but also making us lose out on another source of mitigation.

5) Blizzard has stated that they felt Defense was way too easy to acquire in BC, hence why many pieces of gear had a Defense Rating nerf in this patch, and the change to Anticipation. They want it to take more effort to acquire the needed Defense so using a spell power weapon (which won't have any Defense on it) will hinder our quest for uncrittability that much more.



Wow, I wrote all that like 2 hours before I'm actually getting around to posting it, lol. Playing WoW while surfing forums = one of them is going to eventually take all attention away from the other >.>
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