Honestly, I've gone thru all of KZ with very little +hit and zero expertise lol. I honestly did not have any problem with threat. Not saying don't focus on it, but I think a tank that stacks dodge/stam/parry, is better than one that stacks +hit/+expertise. *note* this is T4 area we're talking. Later on when everyone is doing insane amounts of DPS, then you'll want to miss as few times as possible. Eh, I guess there's a few types of thinking when tanking: 1) Stack up on dodge/parry to save the healers from having panic attacks lol, and 2)stack up on +hit/+expertise to ensure you're grabbing as much threat as possible, meaning you're going to get hit more often... and in ZA getting hit more often will possibly wipe the group lol (bear boss, in bear form = outch).
Not really by choice, but I focused on dodge/parry/def rating. Starting off it's a very fine line on def rating, and I tried to skip +def gems to get me capped. I'd rather use the gem slot for more stam or dodge/parry.
IMO, once you get T4 gear you should not have to really worry about +def gemming. I'd look at saving badges and getting the badge pants, those will last you a long time.
All that being said I never went far out of my way to get the +hit/+expertiese. Badge wrist have them, King's Defender has it, Gruul's shield has it. I'd like to see how other people handeled the hit vs max avoidance issue. I went the avoidance route lol.
Edited, Oct 13th 2008 12:48pm by GYFFORD