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3.0 tanking weaponFollow

#1 Oct 09 2008 at 11:01 AM Rating: Excellent
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I've been trying to figure out which tanking weapon a palatank could use post 3.0, and I haven't really found anything that beats my Cudgel of Consecration. It's not like it's a big deal since post Wotlk I expect much better weapon choices to be available, but it'd be nice to up my dps, if nothing else for faster lvling in a month and faster gold farming for the time being. Perhaps the Sun Eater or the sword off MGT Hc? I could re-specc for lvling but I like prot too much ...
#2 Oct 09 2008 at 11:10 AM Rating: Good
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With the stamina --> spellpower conversion Paladins are getting through talents in the new patch, it seems like a Paladin Tank would want a weapon that was still fast, but also had defense/avoidance stats and HIT HARD! A spellpower weapon with a spellpower enchant really doesn't look like it is going to be necessary with the new talents. I don't have any specific recommendations right now because I don't have time to do much research at the moment, but defense/avoidance coupled with strength/speed/dps seems appropriate, and perhaps a little more variety in our weapon enchant choices too!
#3 Oct 09 2008 at 3:28 PM Rating: Decent
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539 posts
Would something like this be good in 3.0? "Def./dps" sword

Or should I stick with this? Spelldmg. sword

I have to admit I'm not familiar with the upcoming changes,so best keep an eye on these boards the coming weeks :D :D
#4 Oct 09 2008 at 8:53 PM Rating: Default
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135 posts
Dodge rating weapons


Several nice Defense Rating weapons


Of course this is conjecture since you want to max Stamina since 30% of it will be spell damage. I did notice the lack of the spell damage weapons with any of defense rating, dodge rating, parry rating or block rating.

Otherwise for pure Stamina/strength you would be looking at Last Laugh or Broken Promise

Also shields seem to be the same way no spell power with any defense stats.

Edited, Oct 10th 2008 12:47am by cbadger
#5 Oct 09 2008 at 11:15 PM Rating: Good
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2,183 posts
cbadger wrote:
I did notice the lack of the spell damage weapons with any of defense rating, dodge rating, parry rating or block rating.


I think this is a good thing to point out. Even though stamina with be spell power now too doesn't mean that our spell damage weapons are useless anymore because they give spell power AND stamina (for more spell power). The only thing they lack for our new itemization/abilities is a higher weapon damage for Hammer of the Righteous. Using a spellpower weapon is still viable if it has high stamina.

That said, what badger pointed out is the real deciding factor here: spellpower weapons will lack any defensive stats at all, and they also will still have lower weapon damage/DPS. Even if you see a spellpower weapon with high stamina = to a tanking weapon, the tanking weapon will be better because of the avoidance it gives and the additional damage/threat from HotR.

I don't think it's paramount to go looking for a real tank weapon prior to the release of the patch though. Those of us with a Cudgel, cotton-candy mace, whatever will still be fine until we can replace it with a Northrend weapon, but when the time comes to replace our current spell weapons, we should be looking for what are currently considered "Warrior weapons" as that replacement.

Still, I had a King's Defender, but sold it a while back ... Wish I hadn't now, lol.
#6 Oct 10 2008 at 2:59 AM Rating: Good
Sooo...
I am 2.5K honor away from getting the S2 weapon, I was going to get the spell damage mace, but now that I've read this thread I'm totally in the dark...

Any S2 suggestions, comparisons, theorycrafting? I expect I'll get the needed honor tonight.

Ideally I'd like something to help me tank well (I'll be relying heavily on instances and instance quest chains on my protection Paladin) and still help out with the abysmal DPS I am currently seeing with my currently equipped weapon. Don't laugh, my pally tank is a new project who until recently has been merely an abandoned herbalism/alchemy alt
#7 Oct 10 2008 at 3:24 AM Rating: Good
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2,183 posts
Unless you have other gear you'd like to spend those marks/honor on, go ahead and get the S2 spell mace. It's still great pre-patch, and it'll still be just fine post patch, just not optimal. Your other weapon options (unless I missed something) are all very slow so not well suited for tanking.
#8 Oct 10 2008 at 3:49 AM Rating: Good
Ah, great!

Thanks for the speedy answer. Weapon upgrade tonight Smiley: grin

I suppose it will still be worth it to put a 40 spell damage enchant on it, and I've got the mats already.
#9 Oct 10 2008 at 4:28 AM Rating: Decent

Spell damage weapons are still great for threat. The extra spell damage makes up for the lack of dps (thus the damage on HoR) on the weapon easily.
#10 Oct 10 2008 at 8:03 AM Rating: Good
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3,761 posts
Quote:
Unless you have other gear you'd like to spend those marks/honor on, go ahead and get the S2 spell mace. It's still great pre-patch, and it'll still be just fine post patch, just not optimal. Your other weapon options (unless I missed something) are all very slow so not well suited for tanking.


From the changes I read, speed is no longer as important. It's still nice, but if I was going to spend honor on a weapon, it would be the merciless slicer and put mongoose or potency on it (97.7dps, 2.6 speed) instead of the gavel (41dps, 1.6 speed, 225 spell damage).

For example seal of light is changed, you can't judge light and get healed through fast attacks because of the judgement. Now judging light just does holy damage based on your attack power and spell damage.

It's still nice to have a faster weapon because righteousness does holy damage on each hit based on AP + SD, but that's not the biggest chunk of your threat. Judging it for holy damage has nothing to do with weapon speed, the new 71pt talent weapon speed is irrelevant, consecrate is a big chunk of your threat, as is holy shield/avengers shield.

I guess the benefits of a fast weapon come from SoW, SoR, SoL, so it's nice to have something 1.6 speed....but the 2.6 speed slicer would still be a better bet, if you're willing to hold out until the patch on buying it.

I'll be looking for a kings defender or something, but the slicer is still a nice choice. I won't be buying the gavel as I gear my paladin though.
#11 Oct 10 2008 at 8:44 AM Rating: Good
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You are right, weapon speed won't be as big of a deal, but I just feel 2.6 is a little too far in the slow direction, just as I wouldn't want a 1.4 speed weapon (too fast). Now with SoV stacking on every hit a faster weapon will stack SoV very fast an allow for maximum Judgements, while slower weapons will typically hit a little harder on each hit.

It is (until the patch) generally agreed that a 1.8ish speed weapon is optimum, and I'm thinking this'll change to about a 2.1-2.2 speed post patch.

Oh, let's not forget Reckoning in all this either :)
#12 Oct 10 2008 at 10:07 AM Rating: Decent
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3,761 posts
True, like I said I'll try for more of a warrior tanking weapon.

But the easiest upgrade for me right now (just hit 70) will be the Merc Slicer. I'd much rather take that at 97.7dps over a gavel at 41.3dps.

I feel I'll have enough spell damage through talents, and it will allow me to focus on pure stamina and continue boosting my spell damage as my stamina keeps increasing. Also it seems attack power (from strength) will be a fairly significant part of our threat as well. I took a quick look at tanking spells and the numbers from wowhead, even spells like consecrate will do damage based on both spell damage AND attack power.

I hear strength is shaping up nicely as more of a tanking stat in WoTLK (not THE stat, but a nice one). Apparently the block rating (or is it value?) will scale much nicer with strength in WoTLK.

From my limitted understanding, it seems consecrate will benefit just as equally from attack power as it will from spellpower which is interesting.

So personally, I'm waiting until 3.0 and grabbing the slicer or pummeler =)

A bit too fast for my liking (2.6 speed) but still high damage, 27 stamina and crit/hit.

I can't really decide on potency or mongoose for a weapon enchant. One is a proc, the other is constant.

Edited, Oct 10th 2008 2:02pm by mikelolol
#13 Oct 12 2008 at 11:04 PM Rating: Good
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1,047 posts
http://i107.photobucket.com/albums/m302/Scotthew85/tpschart.jpg

(from the TPS theorycrafting thread on Maintankadin re threat at 70 after 3.0.2)

Couple other things I saw in this thread:
-Judging with SoV up no longer consumes the DoT stack
-Str is now the best threat stat and also gives 0.5 block value per str (before talents and Kings).
-Consecrate does have an AP coefficient equal to its SP coefficient, but you can find a lot more SP on a given weap than AP, so a spell power weap will still be superior for AoE tanking

I personally have a Cleaver of the Unforgiving (off Zul'Jin) enchanted with Potency and gemmed with 15 stam stashed for Tuesday (unless I get super lucky and Brutalizer drops for the first time in the last 2 months tomorrow), which I think should work out well - I'll have less DR on parry rating (none of my current gear has parry rating while quite a bit has dodge), and the hit is converted into both spell and melee hit.

Edited, Oct 13th 2008 2:06am by Theophastus
#14 Oct 13 2008 at 12:25 AM Rating: Good
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2,183 posts
Theophastus wrote:

-Judging with SoV up no longer consumes the DoT stack


I must have missed something, but was this something that was going on in the Beta? The DoT stack is never consumed on live.
#15 Oct 13 2008 at 5:21 AM Rating: Good
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1,047 posts
Maulgak wrote:
Theophastus wrote:

-Judging with SoV up no longer consumes the DoT stack


I must have missed something, but was this something that was going on in the Beta? The DoT stack is never consumed on live.


I believe this was a bug on the Beta. Not sure (am a Belfadin live and only poked around on the beta a bit), but heard it mentioned on maintankadin. Point being that with SoV being 100% proc rate and seals being applied on HotR, a faster weapon gives negligible difference there.

Edited, Oct 13th 2008 8:42am by Theophastus
#16 Oct 13 2008 at 3:08 PM Rating: Decent
The Sun Eater would probably be something to go for pre-kara. Basically warrior loot now = paladin loot. Kinda ****** IMO since I played a hunter who rolled on rogue loot. Thats what I'm going after atm.
#17 Oct 13 2008 at 11:39 PM Rating: Good
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1,047 posts
holynazzi wrote:
The Sun Eater would probably be something to go for pre-kara. Basically warrior loot now = paladin loot. Kinda sh*tty IMO since I played a hunter who rolled on rogue loot. Thats what I'm going after atm.


Not having stuff on loot tables that's only good for one spec of one class is win in my book. Exalted Ashtongue and have never seen the pally tanking wrist off Akama, boots off Naj'entus, or belt off Bloodboil =/
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