Bigdaddyjug wrote:
I'm not sure if you're in the beta, but I am. I've tried it on practice dummies. 51/13/7 is the best.
Yes I am on beta (see signature). I've leveled two DKs up, and have switched specs more times than I can count (still probably haven't done it enough). I'm not talking one of those premades either, I leveled from the start first DK to 71 and my second DK is almost 78. I in no way ever say that annihilation is bad. I think it is an amazing talent. However, at the same time, I think that you lose too much in other things putting points in wasted talents (and you cannot tell me that something like 60 AP would be equal to 5% strength and over 10% extra damage to auto attacks). At least with the old version of Black Ice, you increased the damage of your death coil (which you use all the time), but now from what I've seen and tried personally, it's more worth it to just give up your points in frost completely.
In addition, combat dummies are not the end-all-be-all for dps comparison. There are abilities that do not function with combat dummies, such as necrosis. Necrosis cannot overkill a target, this is confirmed by a blue. Since the targeting dummy has 1 hit point, the most necrosis can do to it is 1 point of damage. If you want a real test, go out and find a mob or something that you can beat on with your spec, then try out my spec, and compare the two. If, after trying it, you still want to go annihilation, that's perfectly fine, you'll just have a differing opinion than me, which I'm OK with.
Quote:
In regards to bloodworms, they not only heal you, but they do damage as well so they do add a small increase to DPS.
I'll give you credit for this one, because yes, they inflict damage. You may be hitting a creature for several thousand per hit, while they max hit for about 50 damage or lower (it heals you 150% of the damage it does). I don't deny that they actually do damage, but my point is they do not do enough to warrant spending 3 talent points in, where I could put those points elsewhere.
Quote:
Imp IT is a nice talent for a blood DK to have if there are no frost DKs in the raid as it is a debuff to the enemy that will decrese the damage your tank takes.
You're right, it does. However if this is make-or-break for your raid, then your tank probably has problems. It's a nice addition, but not one you should ever NEED.
Quote:
Annihilation really is THAT good. Don't believe me, try it out.
I fully admit annihilation is great. I disagree that it is worth spending 10 points in stuff that isn't that great to get it.
Quote:
Those 5 points in toughness used to be in Black Ice til it stopped affecting shadow dmg, not I put them in toughness since it synergizes a little bit with Bladed Armor (about 60 AP in level 80 blue gear) and is better than the current incarnation of Black Ice.
60 AP? I'll get between 40 and 50 AP from 5% strength, in addition to parry. Not to mention the fact that every single auto attack will be hitting for 10% extra damage, PLUS the extra damage I'll be getting from Blood Caked Blade. How would a difference of 10-15 AP make up for that? It wouldn't.
Quote:
And Epidemic is geat as well for extending your diseases to a full 10 abil length.
Preaching to the choir on this one, as my build includes epidemic. Yes I know you're about to say "what's the point of them lasting longer if I OB them off." I do not OB every rotation. Some rotations I can heart strike 4+ times in a row (due to death runes) and that is when it makes a big difference.
Edited, Oct 15th 2008 2:36pm by Dilbrt