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Death for the Death KnightsFollow

#1 Oct 08 2008 at 10:40 AM Rating: Decent
46 posts
I know I'm not the only one who hates the dreaded pink haired gnome. I know that with the sinister, almost diabolic nature of the death knight 10's of 1000's of people who think they are clever and original are going to roll pink haired gnomes. My question is, which class will be most qualified to pound these little pink headed freaks into the ground. I am on a PVE server, but will be doing battle grounds soley for this purpose. I currently have a 70 hunter/lock/druid, 68 war, 64 rog. Any suggustions which I should assign gnome gardening duty?
#2 Oct 08 2008 at 11:20 AM Rating: Good
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I'm pretty sure that you can't kill a deathknight.
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#3 Oct 08 2008 at 12:32 PM Rating: Decent
Stunlock rogue and ret paladins currently give me the most trouble. Druids and hunters give me the least amount of trouble. Things will probably change.
#4REDACTED, Posted: Oct 09 2008 at 6:55 AM, Rating: Sub-Default, (Expand Post) well, first of all, I would like to say that i will be part of the pink-haired gnome exterminators myself. as for your question as to which class would be better for the job, that would really depend on what class the gnome is. certain classes can handle other certain classes well but then do poorly against other classes. i know my holy paladin could handle any of the non healing classes with ease, but would get stomped by druids, priests, and shamans. i would say just to give them all a shot and find the one that works a higher percentage of the time than the other. good luck and happy hunting.
#5 Oct 09 2008 at 8:47 AM Rating: Excellent
23 posts
The pink haired gnomes (PHG from now on) in question are DK's. I think the OP is using the PHG's as a clever way of asking who is the paper to DK's rock.

Having never played a DK, I'm not qualified to make too much of a guess except to say that it makes sense that a paladin would be the opposite. The stunlocking rogue makes sense to me only because my main's a lock. I would have thought that DK's would cut through rogues pretty well otherwise.

Unless, of course, the OP really just has an irrational hatred for gnomes (and really, who can blame him?).
#6 Oct 09 2008 at 9:41 AM Rating: Default
46 posts
Yes, I was using the gnome thing to introduce the topic.
Yes, the pink haired gnomes creep me out.
I guess I need to continue on my rogue advancement path. Thanks for the info.
(In hind sight I should have been more explicit about the DK killer thing)

Edited, Oct 9th 2008 1:36pm by subsounder
#7 Oct 09 2008 at 12:34 PM Rating: Excellent
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4,684 posts
A Tauren. I have no idea about the class but you just NEED a Tauren to step on the little bastards.
#8 Oct 16 2008 at 6:36 PM Rating: Good
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2,826 posts
Mages and locks were giving me some problems as blood, but that could just be because blood isn't a PVP spec.

Ret paladins are destroying everything, but chances are their burst will get nerfed even more by the time LK goes live.

A well-equipped mutilate rogue has a ton of burst potential and can seriously hamper your ability to fight back with Dismantle.

Warriors were like tin cans and I was a can opener. Non-resto shamans also went down pretty easy.
#9 Oct 17 2008 at 7:49 AM Rating: Decent
46 posts
OK, so you are pretty much saying that high burst will take the day? Did you find that the longer the fight, the higher chance you had of winning?
#10 Oct 18 2008 at 10:19 PM Rating: Default
23 posts
subsounder wrote:
OK, so you are pretty much saying that high burst will take the day? Did you find that the longer the fight, the higher chance you had of winning?


well, high burst damage takes the day most of the time in pvp. it's the nature of the game.

If i had to wager a guess, I'd say that ranged dps is the bane of a DK. Hunters, mages, locks specificly. A well played/equiped rogue will at least come annoyingly close to killing just about anyone, so having trouble with them isn't really a shocker.

My predictions, given equivalent gear/skill levels (not taking into account specs):

Hunter > DK
Warlock >= DK
Mage >= DK
Paladin = DK
Rogue <= DK
Priest < DK
Warrior < DK
Shaman < DK
Druid < DK

Hunters have to be number 1. High ranged damage, a few ways to kite you around for a few seconds. Fitting since DK's are going to replace their reputation for most morons behind the keyboard. I put warlocks second because my main's a warlock and I'm just not that scared of the DK's yet. They'll be as easy as warriors should be if they weren't immune to every kind of fear I can throw at them.

Mages get a >= instead of a > because DK's have a lot of anti-magic abilities and death grip, while mages have minimal damage mitigation. A well played frost mage will be trouble, however, if he can keep the DK away from him. Paladin should be based on spec. Ret's killing everyone (though that's getting nerfed), I dont' know much about prot, but I spend most of my time hangin' with a holy pally and I can see that fight just going on forever if the gear is equivalent.

I'm really just not sure where to put priests. That one really needs to be spec specific. I was going to rate them high as if they were more of a mage with the ability to heal, but since most of what makes me hate priests is their ability to drain mana, of which the DK has none.

Everyone else doesn't strike me as much of a threat. A well played/equipped rogue that gets the drop on you is gonna kill you no matter what you do, but any other situation, I like the DK. The rest should be easy.
#11 Oct 19 2008 at 8:27 PM Rating: Decent
obscurefrens wrote:
Hunter > DK
Warlock >= DK
Mage >= DK
Paladin = DK
Rogue <= DK
Priest < DK
Warrior < DK
Shaman < DK
Druid < DK

I hate to abuse your perceptions, but DK's have to be the anti-ranged, anti-kite class, mainly due to having a spell that can grab that opponent and place him into melee range.
#12 Oct 20 2008 at 7:00 AM Rating: Good
23 posts
I'm aware of death's grip, but it's got a 35 second cooldown and a 30 yard range. hunters can attack from 40ish yards away and mages can blink every 15 seconds. For DK's, the only spell that has a range higher than 30 lets your party walk on water.

As for "abusing my perceptions" that's what that post was for. I'm not in beta, just trying to get the conversation rolling. I welcome your list of who beats the DK's and why as well.
#13 Oct 20 2008 at 10:02 AM Rating: Decent
ohmikeghod the Venerable wrote:
I hate to abuse your perceptions, but DK's have to be the anti-ranged, anti-kite class, mainly due to having a spell that can grab that opponent and place him into melee range.


Actually DKs are extremely kitable. Yes you have death grip, but the cooldown on it doesn't prevent you from being kited. Take DK vs. frost mage. Mage frost nova's the DK, DK death grips, mage blinks away again and begins frostbolt kiting the DK. DK never touches mage and mage wins. Against a decent player that knows how to kite melee classes, DKs frequently get owned.
#14 Nov 09 2008 at 10:00 AM Rating: Default
The kiting thing is gonna be the same for DK's as it is for warriors and rogues atm:
Ooooh I see a mage that has just Blinked = free kill for meeeeeeeeeeeeeeee





pink haired gnome DK's are gonna be the new lvl 1 pink haired gnomes raiding orgri.

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Sprinkles - lvl 55 Gnome DK with Pink bunches, permanently spamming /2

Edited, Nov 9th 2008 1:01pm by redbarronthesecond
#15 Nov 09 2008 at 1:27 PM Rating: Decent
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1,039 posts
dks feel a little like warriors as they are ridiculously good w/support.

in 1 on 1, its a matter of skillful management of runes and RP. they can nullify burst damage with IBF, absorb spells, root/snare targets with 1 ability, and these are all baseline.
Most pvp builds will have the 10seconds off death grip cooldown, and the ability that makes your frost fever also chill targets. basically the goal with DK is to slow/stop them, get them to burn trinket or some other ability to get away (blink), then grab them and take some free hits.

i think DK will be more skill based in general though, with a lot of tricks to use based on spec.
#16 Nov 16 2008 at 3:35 AM Rating: Decent
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266 posts
66 Elites are the Paper to my level 63 Rock.
#17 Nov 16 2008 at 10:53 AM Rating: Decent
16 posts
Hunters I think will give DK's the most trouble next to rogues but due to high armor and parry that SMART DK's are going to have at 80 rogues will have to be very skilled to take em down. About casters...yeah I think you all are forgetting about the multitude of silences that DK's get, Death Grip, Chains of Ice and all that jazz if your skilled as a DK and im going to have to say right now not a lot of people are but casters shouldnt pose much of a problem once people learn how to play DK.
#18 Nov 16 2008 at 8:15 PM Rating: Decent
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2,396 posts
HoloJ wrote:
About casters...yeah I think you all are forgetting about the multitude of silences that DK's get, Death Grip, Chains of Ice and all that jazz if your skilled as a DK and im going to have to say right now not a lot of people are but casters shouldnt pose much of a problem once people learn how to play DK.

Death Grip, Strangulate, Chains of Ice, and Mind Freeze. Those are your tools.

But casters ***** instant-casts in PvP against opponents that can silence them. They always have and they always will. There is also serious contention between the DK's ability to beat things and their ability to mess with their opponent's attacks since both are linked to runes. The more runes you spend to lock someone down, the lower your damage gets. There are also things like Ice Barrier and Mana Shield to contend with, and Hunters can't be silenced at all.

Bottom line, if a DK is going is going to beat a caster (or Hunter), it's going to be because he stays in melee range often enough and long enough to beat them down, not because he keeps them from doing anything. In general, kiters/ranged/caster specs/classes are going to have an advantage over DK's, not the other way around. I am convinced of this after playing one.
#19 Nov 17 2008 at 1:42 AM Rating: Good
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574 posts
redbarronthesecond wrote:
pink haired gnome DK's are gonna be the new lvl 1 pink haired gnomes raiding orgri.


DK's start off at level 55, stop embarassing yourself.


*I fail at quoting

Edited, Nov 17th 2008 9:44am by Lecanthi
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