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Never knew it would be this challenging..Follow

#1 Sep 29 2008 at 3:44 PM Rating: Good
So, I have taken the advice and overview from Theo's PVP thread and decided to roll Rogue/Rogue 2v2. I understand this is not a set up for the average rogue, and I have experienced this first hand; (played about 20 games last night). But, in the game(s) we had played; I found so much difficulty with WARRIOR/DRUID!

Initially I thought CC warrior and Stomp druid, but It's just not playing out that way; the warrior has the ability to break sap. (Hence ending the Sap>Vanish>Sap combo CC; thanks Theo.) Thus destroying my rogue and I.

Another very difficult team to beat is Dual Frost mages; we just had no idea on how to CC them.. Iceblock royally screwed us over..

And last but not least; the retadin rogue set up murked my team! We figured CC'ing the paladin and killin' the rogue was essential, but turns out... Maybe we should go vise versa..


Any advice, from an experienced Rogue/Rogue arena team member would be greatly appreciated!!
#2 Sep 29 2008 at 5:35 PM Rating: Decent
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13,048 posts
You should have zero problems with warrior/druid. It's so easy that I'm hitting my head on my desk thinking about rogue/rogue failing to that comp.

You have four evasions, two blinds, and four vanishes. If you can't beat a warrior/druid with that, you're ******* terrible.

And it's not sap/vanish/sap. It's blind/vanish/sap. Duh.
#3 Sep 30 2008 at 1:55 AM Rating: Good
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1,609 posts
It sounds like you just need to get used to switching targets quickly. Focus one mage, and try to keep out of line-of sight of the other. When the target ice blocks, either make a quick switch to the other mage if he's virtually in melee range, or pillar-hump him and bandage up. Ice mages aren't at all controllable really. I guess you could try baiting an ice block off sap > blind, after he comes out kill him within the 30 seconds of the hypothermia debuff.

Water elementals are surprisingly fragile, so if one is preventing you from bandaging, just hack it down. Mage/Mage is all about positioning really, for god's sake don't fight them standing in the middle of nagrand arena or something; stick to pillars and obstacles.

Ret/rogue.....will be tricky if the pally knows what he's doing. Focus him, and he'll just eventually bubble. If you focus the rogue, he'll probably get thrown a BoP which will get rid of rupture and give him a decent chance to re-stealth. Remember to have CloS up when the pally trinkets KS, or bubbles out of your opener on him, to stop one of you getting hit by a repentence/HoJ > sap combo. This fight is a good bit easier if one of you is human. Opening on the rogue basically forces an early BoP so you have at least 6 seconds of menage a trois fun with the paladin.
#4 Sep 30 2008 at 5:07 PM Rating: Good
Appreciate the tips; apologize for the noob combo I put up Theo!
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