Wowwiki says the following about holy magic:
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It is not possible to build resistance to Holy magic, giving Holy Priests an advantage over other casters, but all characters and mobs do have a base resistance chance. Items and Buffs which give a bonus to all resistances, such as Mage Armor, do not include Holy resistance. Also, the damaging Holy spells used by Priests and Paladins tend to deal smaller amounts of damage in comparison to other schools, counterbalancing the lack of resistance. In PvE, Holy resistances do exist under specific circumstances (if the enemy has a higher level than you), and in that case your Holy spells may be partially resisted.
There is no Holy resistance stat, therefore buffs such as Mark of the Wild do not reduce damage from holy spells, but percentage-based damage-reduction abilities such as a warrior's Defensive Stance successfully reduce damage from Holy spells. Also, the [Holy Protection Potion], [Greater Holy Protection Potion], [Major Holy Protection Potion] items will also absorb limited amounts of Holy damage.
There is no Holy resistance stat, therefore buffs such as Mark of the Wild do not reduce damage from holy spells, but percentage-based damage-reduction abilities such as a warrior's Defensive Stance successfully reduce damage from Holy spells. Also, the [Holy Protection Potion], [Greater Holy Protection Potion], [Major Holy Protection Potion] items will also absorb limited amounts of Holy damage.
Worldofwarcraft.com says the following about the matter:
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When hit by a spell, you have two chances to resist the spell. The first chance is based on your level. If you are much higher level than the attacking caster, you will have a significant chance to resist the caster's spell, but if you are much lower level, you will have a minimal chance to resist the spell (minimum of 1%). If you make this resistance chance, you are completely unaffected by the spell.
The second chance to resist is based on your resistance score and the level of the caster. The higher your resistance score in relation to the level of the attacking caster, the higher your average resistance percentage, up to a maximum of 75%. Against most spells, this resistance percentage is the straight % chance to completely resist the spell. Against direct-damage spells (spells that deliver their full damage upon impact, such as Fireball, Mind Blast, and Earth Shock), this resistance is the percentage of damage you will resist on average.
The second chance to resist is based on your resistance score and the level of the caster. The higher your resistance score in relation to the level of the attacking caster, the higher your average resistance percentage, up to a maximum of 75%. Against most spells, this resistance percentage is the straight % chance to completely resist the spell. Against direct-damage spells (spells that deliver their full damage upon impact, such as Fireball, Mind Blast, and Earth Shock), this resistance is the percentage of damage you will resist on average.
So can anybody here explain why my paladin pall is getting regular (what we both believe to be) full resists on his Holy Shock? We've literally lost a bunch of arena matches over this and it's getting stupid now. I either want to hear there's a standard (say) 10% chance to resist holy spells, or I want to hear that full resists on them in PvP are indeed impossible. I'm just getting annoyed with reading everywhere that it's not possible while I'm losing arena matches over it.
The most recent example of it happening is a match between me (rogue) and him (shockadin) against a restodruid and warrior. He cast holy shock on the warrior in a critical situation and it got resisted. No buffs or anything were in play except gift of the wild, which is said (at least by wowwiki) not to impact holy spells.
Thanks for the help,
An annoyed rogue and his pall(adin)