Hello, I hope this is not taken the wrong way, but i would like to discuss the changes that priests will be undergoing in wotlk. I most defiantly don't want anyone getting fired up or angry over opinions expressed in this thread.
A few main topics i would like to discuss and ask a few of my own personal questions on are:
New talent tree options
Vamperic touch changes
Misery changes
Racial changes
overal fixes that you feel priests needed badly but missed out on
First i would like to talk about a few of the new priest talents from all trees.
First off i have the discipline talent "Twin Disciplines", Last time i had checked this was a solid 5 percent boost to all spell damage, At the moment the current description reads that it is only on instant cast spells, Now for a disc priest i feel that it may be a solid option to pick up. but as shadow how do you feel about this talent? To me it seemed to have alot of potential, but i dont see it being worth a whole lot to a shadow priest as our instant cast spells are limited. swp and ve are the only ones that come to mind for me at the moment. What is your take on this recent change?
Secondly i would like to address the changes to the talent "misery". Now as i see it this talent has been greatly nerfed in the raid environment and in pvp aswell comes to mind. This skill has been made cheaper by 2 points and that is a good thing. Yet has had its usefulness seemingly cut in half or more. we loose the bonus damage to all spell casters in the party. and we loose 5 percent bonus damage to our own spells. even worse it only causes our mind flay blast and sear spells to do additional damage. And i don't think the "mind seer ability" will see to much use in a threat conscious raid environment. In my honest opinion i feel this talent has been crippled. Please what is your take on it?
Third i would like to talk about a talent change that really fires me up to no end. and that is "vamperic touch". I personally see no reason for this change. To me it seems as though our whole role as a mana battery is being removed and given to other classes. not only that but our mana efficency in pvp will become even lower. This is a change i really want to hear others opinions on. because some people have to be as bothered as i am about this. I feel that now without this tallent the way it was. we are effectively comparitivly low dps spellcasters without a solid cc.
Lastly i would like to discuss the things that priests of all tallents actually needed but will not get. Escapes. It would seem that in a pvp environment the priest spends more time crippled/slowed/stunned/ everything else than actually moving normal speed. We have needed a way to drop these effects for a while now. I have heard many classes will be getting a knockback of sorts. Yet this seems to only delay the constant stream of slows and stuns comming our way. we do have dispersion but lets be honest. you fire it and six seconds later your just as slowed as you were before yet you have a bit more health. improved fade has potentual but how can that stop spamamable cripples? and mele is getting even more ways to stop us.
I have to admit, this really was more of a rant than an actual inquiry. But i feel so let down by blizzard right now and was wondering if anyone else felt the same. Obviously i dont want to get rated down or yelled at or anything like that for my disappointments. heck i feel i should have just let it go and not even posted this. But man its kinda like a shot in the gut knowing that your favorite class is soon to have its utility pretty much stripped away into nothing. they are turning shadow priests into dps casters "and nothing else" and pvp healers into "omg please dont dispel me" healers.
Sorry for the rant. but i really would like to know what other people feel about these changes. and please feel free to correct any of my statements as i defiantly know i dont have all my facts straight. Like i said i just kinda feel like i got socked in the gut is all.