When you're talking about a 2 handed weapon, DPS is
Generally not the deciding number ... average damage is.
with exceptions - DPS being considerably higher on the lower damage weapon I'm going to take a guess or 2 here. 1) You're arms spec, and have Poleaxe specialisation. 2) You're MS (although I should have to mention that - it probably goes without saying)
The thing about Mortal strike, is that it does damage based on the weapon damage - which means the higher the damage indicated on the weapon, the better the damage with more strike. This may mean that a weapon with a higher DPS is not as good as a weapon with a lower DPS, but with a slower swing timer (and subsequently higher damage).
Let me see if I can find an example or 2.
ok, here are 2 weapons, one from BF, one from Ramps ... (seeing as though the poster above me mentioned the one from ramps).
Hellreaver is a Polearm with a DPS of 68.8 at a speed of 3.4, and a damage range of 187 - 281. Average damage is ((281 + 187) / 2 = 234
Warsong Howling Axe is a 2 handed axe with a DPS of 70.3 at a speed of 3.1, and a damage range of 174 - 262. Average Damage is ((174 + 262)/2) = 218
Which is better for an MS warrior? ... the Hellreaver. Why, it does more average damage per hit, and that's what MS is based on. It may be 2 or so dps lower, but it's better for MS.
Now, as far as polearms go, this is a bit of an exception, the general problem with polearms is that they are normally much faster weapons than Axes, maces or even swords. For this reason, you'll very seldom find a warrior with a Polearm. Don't get me wrong, there are some polearms out there which an MS warrior would do well with (
Glaive of the pit comes to mind), but those are a lot less common than viable axes.
An illustration of this is the
Arena Polearm vs the
Arena Axe. Same DPS, but the polearm is much faster, and subsequently has a much lower damage range.
Aside from the DPS / Damage range differential, polearm stats also seem to be a lot more geared towards Hunters. They generally use their melee weapons purely as a stat buff, not so much as a damaging tool, so speed and damage of the weapon is inconsequential.
Hope this helps.
Edited, Sep 26th 2008 10:27pm by robertlofthouse