The PvE rogue is all about proper gearing and rotations (and not standing in bad things). Sad but true.
Muti is not as "static" as combat. With combat rotations, it's just keeping an optimal button-mashing series to keep up SnD. Muti, on the other hand, you actually have to watch your energy regen, pooling when needed and make small adjustments here and there. It also looks like interweaving finishers will be possible now with Cut to the Chase. What a world of fun to have a 5pt Rupture ticking away when a 6k Envenom crit lands.
Basically, I'm finding Muti so much fun on a very basic level in beta, and I don't relish the thought of going back to spamming SS at 80 when my raid starts hitting that content and I need to min/max. I will if that's what it takes, but... I wanz to haz daggerz fer raiding now!
EDIT:
MyTeddy wrote:
I like that I don't pve anymore and have to care about that sh*t.
Too bad you can't level on HKs
Edited, Sep 25th 2008 12:57pm by TherionSaysWhat