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I'm just wondering why all of you guys are so concerned about mana issues in WotLK. If you have a Shadow Priest, or even JoW, you don't really have to worry about mana at all right now. In WotLK, I assume that SV hunters will make mana problems almost non existant. If I have 3/3 EW, I can keep it up 100% of the time, or close to it. I'm sure that some people accomplish it with 2/3 too. With LnL, or Point of No Escape (and the trap portion of LnL), we will probably be able to sustain everyone's mana to a usable level nearly 100% of the time.
Sadly, the way things are shaping up mana might be a real issue in Wrath. I'm not in the beta, so I have not experienced any of the raiding-type boss fights yet. However, if they're anything greater than 3 minutes, we *will* be running out of mana.
Since the potion-sickness nerf, along with the overall nerf to mana-battery classes, we will be having some real trouble keeping our mana pool up to pew pew gloriously. As of right now, the mana-battery effect restores .5% of your mana pool every second. Assume you have 10k mana, every second you'll get back a grand total of 50 mana.
On top of this, drums have also been nerfed, meaking you can't stack Drums of Restoration (Or their Wrath counterpart?) to keep your mana pool up. (Not that we need to do it now, I'm saying without the nerf this may have been a viable option.) As for SV having plenty of mana regeneration mechanics, this is true. However, right now SV has taken a crushing blow from the nerf bat (I thought they removed those things!) and is gimped to all hell for raiding.
In addition, the OPness of Aspect of the Viper has been nerfed into oblivion, if I'm not mistaken.