This just occurred to me, and has probably already been thought of but I was wondering about confirmation and other people's thoughts. Also if I'm wrong I need someone to ***** slap me and let me know.
Hit "Cap" is 363 for bosses because they are calculated as 3 levels above us yes?
Attack Type Boss (73) Lvl 72 Lvl 71 Lvl 70
Special 64 16 8 0
White 363 316 308 300
Which is why this chart from the EJ Rogue DPS thread applies, the lower/closer to our level the mob is the less hit rating is needed to negate miss chance.
So, my question is, since at level 80, we will still effectively be 3 levels under the boss, will the hit cap still be 363?
Now, assuming my logic is correct, looking at the WotLK gems which literaly double in terms of the number of stats they give from what I'm seen;
I.E Blue Hit Gem gives 16 Hit Rating instead of 8 Hit Rating, Blue AP Gem gives 32 AP instead of 16 AP
Does this mean we'll be able to get closer to the Hit Cap through gemming and gear in general? And because of this mean that Hit while still being important will be more like expertise where its entirely possible to go over the cap thus meaning we need to gem in other ways?
DISCLAIMER: I'm on heavy pain meds and this occured to me when looking at the list of LK gems in another thread. If I'm stating the obvious feel free to point and laugh.
But I assumed since the amount of other stats on gear was going up so would the amount of hit, thus leading to caping of hit much easier than in BC.
Am I an idiot, stating the obvious, or onto something here?