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WotLK professionsFollow

#1 Sep 22 2008 at 1:15 PM Rating: Decent
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Ok theres another post started by myself regarding Blacksmithing for WotLK and its quickly turned into a professions discussion. I found this website, i am sure some of you have seen it before. But when you go to the site, select the profession you are interested in and then go to the "Expansion" Tab and make sure only wotlk is selected so you can see whats new for you in coming expansion and maybe help you decide if you want to keep what you have or unlearn your skills and max new ones out before the patch. Oh and to save money i would actually recommend not maxing them out but get them to 355ish. The link below is on JC at the top of the page is where u select a new profession to look at.

http://wow.crafterstome.com/recipes/jewelcrafting.html
#2 Sep 22 2008 at 1:58 PM Rating: Decent
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http://wow.crafterstome.com/recipe/enchant-weapon-berserking.html XD
#3 Sep 22 2008 at 2:00 PM Rating: Good
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Oooh my...that looks awesome.
#4 Sep 22 2008 at 2:09 PM Rating: Decent
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134 posts
omg that does look amazing. Need to know how much the armor reduction is but for pve that seems like the best option i have seen
#5 Sep 22 2008 at 2:15 PM Rating: Decent
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134 posts
http://wow.crafterstome.com/recipe/titansteel-bonecrusher.html

Hellooooooo
#6 Sep 22 2008 at 2:22 PM Rating: Default
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yankytoon wrote:
http://wow.crafterstome.com/recipe/titansteel-bonecrusher.html

Hellooooooo

It's just too bad that if you can get to 1755 in arena that you can get a weapon that's the same DPS.

http://static.mmo-champion.com/mmoc/images/news/2008/september/8962/hatefulglad_slicer.jpg
#7 Sep 22 2008 at 2:25 PM Rating: Decent
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134 posts
thats not an impossible rating by any means, also just found http://wow.crafterstome.com/recipe/titansteel-shanker.html if you go a Subt. build then Mace as MH and this as OH and thats a very nice weapon pair that one could have.
#8 Sep 22 2008 at 2:38 PM Rating: Decent
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1.60 is really not that good, especially with 1.50 available for extremely cheap from arena.
#9 Sep 22 2008 at 2:40 PM Rating: Decent
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134 posts
Ok but what if you go mutilate with this dagger? Slowish dagger will have bigger mutilate damage. But then again you've gone BS all for an OH dagger which isn't something to be over the moon about. Eventually theo i will get you to say "Hmmm yeah thats not a bad idea" :)
#10 Sep 22 2008 at 2:44 PM Rating: Decent
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134 posts
Ok this could be my time to get you to say it!

Enchant for MH http://wow.crafterstome.com/recipe/enchant-weapon-berserking.html
Enchant for OH http://wow.crafterstome.com/recipe/enchant-weapon-accuracy.html

Bear in mind those seem like the best mele related weapon enchants. Berserking is a buff to the player and Accuracy is a buff to player stats.

Now for pvp at the start of S5 i am thinking duel wield http://wow.crafterstome.com/recipe/enchant-weapon-accuracy.html To make up for the lack of hit in the first pvp set available

The other mele weapon enchants are
http://wow.crafterstome.com/recipe/enchant-weapon-massacre.html
http://wow.crafterstome.com/recipe/enchant-weapon-lifeward.html
http://wow.crafterstome.com/recipe/enchant-weapon-superior-potency.html
http://wow.crafterstome.com/recipe/enchant-weapon-exceptional-agility.html


Edited, Sep 22nd 2008 6:44pm by yankytoon

Edited, Sep 22nd 2008 6:45pm by yankytoon
#11 Sep 22 2008 at 2:59 PM Rating: Good
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If Berserking works like Mongoose does I think its going to be the enchant of choice for PvE. 800 AP when MH+OH both proc? Hell yes...

Accuracy might be good while under the cap, but I'm seeing Berserking as the way to go if its anything like Mongoose. As long as it has a decent proc rate, and better yet if it stacks it'll be great.
#12 Sep 22 2008 at 3:02 PM Rating: Decent
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134 posts
until i know what the armor reduction is i won't be planning on it for pvp, if it procs its like giving the enemy a free executioner proc. Obviously if you have the money you could get various sets of weapons for arena. If against mele go for the accuracy enchanted weapons, if against spell catsers go for beserking.
#13 Sep 22 2008 at 3:49 PM Rating: Good
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That might be an idea, just like having differing sets of poisons, you might need to have differing sets of enchants.
#14 Sep 22 2008 at 4:01 PM Rating: Decent
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134 posts
ok were Blizz on crack when they thought this one up

http://wow.crafterstome.com/recipe/swordguard-embroidery.html

sounds great but no ty at the thought of going tailoring just for this.....



Edited, Sep 22nd 2008 8:04pm by yankytoon
#15 Sep 22 2008 at 4:13 PM Rating: Decent
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yankytoon wrote:
until i know what the armor reduction is i won't be planning on it for pvp, if it procs its like giving the enemy a free executioner proc. Obviously if you have the money you could get various sets of weapons for arena. If against mele go for the accuracy enchanted weapons, if against spell catsers go for beserking.

Shouldn't be an issue in arena, TBH. Whenever we're in melee range we should either have enough healing that armor won't matter versus damage or be able to pop a cooldown to make the other team target swap.
#16 Sep 22 2008 at 4:16 PM Rating: Good
Overlord Theophany wrote:
yankytoon wrote:
until i know what the armor reduction is i won't be planning on it for pvp, if it procs its like giving the enemy a free executioner proc. Obviously if you have the money you could get various sets of weapons for arena. If against mele go for the accuracy enchanted weapons, if against spell catsers go for beserking.

Shouldn't be an issue in arena, TBH. Whenever we're in melee range we should either have enough healing that armor won't matter versus damage or be able to pop a cooldown to make the other team target swap.


It'll matter quite a bit, really, especially with the walking Overpower blending that Arms Warriors can throw out now if you use Evasion. Also stuns.

It's not a great idea for the same reason using Blood Fury as an Orc rarely ends well.
#17 Sep 22 2008 at 4:28 PM Rating: Decent
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RPZip wrote:
Overlord Theophany wrote:
yankytoon wrote:
until i know what the armor reduction is i won't be planning on it for pvp, if it procs its like giving the enemy a free executioner proc. Obviously if you have the money you could get various sets of weapons for arena. If against mele go for the accuracy enchanted weapons, if against spell catsers go for beserking.

Shouldn't be an issue in arena, TBH. Whenever we're in melee range we should either have enough healing that armor won't matter versus damage or be able to pop a cooldown to make the other team target swap.


It'll matter quite a bit, really, especially with the walking Overpower blending that Arms Warriors can throw out now if you use Evasion. Also stuns.

It's not a great idea for the same reason using Blood Fury as an Orc rarely ends well.

Kinda depends on how much armor it is.

If it's 1000 armor per proc, then yeah it's a big deal.

If it's 100 per proc, meh.
#18 Sep 22 2008 at 4:36 PM Rating: Excellent
They keep changing it, but it was originally at 50% reduction. Looks like it might be 25% now, which will still hurt.

EDIT:

Spell Effect

Tooltip says 400 STR, item effect says 400 AP and -25% armor.

Edited, Sep 22nd 2008 8:33pm by RPZip
#19 Sep 22 2008 at 4:46 PM Rating: Decent
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134 posts
well thats a lot and seems like a big NO for pvp. But maybe some keybinds and macors to get the weapons out with this enchants once the mele/ers have died. I mean i am back towards BS for the mace and dagger, sure the dagger is slow but those 2 weapons are virtually = to the ones we can get early S5, and it will free up points to purchase other items. I am seeing nothing from other professions that says "chose me because you get X and no one else can have them unless they are this profession" Also if i go BS i will most likely get Mining to save money and mining gives +20 stamina...hope thats still true
#20 Sep 22 2008 at 5:00 PM Rating: Decent
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RPZip wrote:
They keep changing it, but it was originally at 50% reduction. Looks like it might be 25% now, which will still hurt.

EDIT:

Spell Effect

Tooltip says 400 STR, item effect says 400 AP and -25% armor.

Edited, Sep 22nd 2008 8:33pm by RPZip

Ouch. OK, yeah, no so much for PvP. Looks like we may still be using Mongoose in arena, sadly.
#21 Sep 22 2008 at 5:00 PM Rating: Decent
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134 posts
ok this topic and "pots in arena" are now talking about identical things *sigh* can we delete pots in arena one or something? i feel bad for taking up 2 spaces for what is now the same discussion.
#22 Sep 22 2008 at 5:09 PM Rating: Decent
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134 posts
So theo would BS and JC be a viable option or do you really think BS is lacking something to take it? I mean realistically the BS weapons will eventually be replaced and then that leaves BS open to be unlearned and pick up maybe tailoring for the unique / effective cloak enchant? This will cost an unreal amount of gold but i plan on going into wotlk with 20k gold or there abouts
#23 Sep 22 2008 at 5:20 PM Rating: Decent
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BS is a waste of time at this point for rogues.

One gem slot (that we're not even sure is something exclusive or not) and mediocre weapons that are replaced very quickly is not a good reason to take the profession.

Tailoring is another example; 1000 armor pen is great, but there's nothing else to gain from the profession.

Engineering/LW is my choice for PvE, and Engineering/JC is still my choice at the moment for PvP. If the pots that Alchemists can make actually make it into live and a new Panther trinket isn't put in (which it should be), I'd say Alchemy is a strong contender.
#24 Sep 22 2008 at 5:42 PM Rating: Decent
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134 posts
yeah my original hope was there would be another cool weapon with a nice chance on hit ability but guess not. I am going to scan around to see if there is any news of any epic JC trinkets because as of yet i have seen none. But it seems none of the patterns or plans and such on the crafterstome site are from rep. rewards or quests or drops all are learned from trainers. So maybe and most likely the epic patterns will be learned else where.

And the BS Belt buckle is not BS only, low mat requirements also could be a good money maker. What specifically do you like from engineering, the glove enchant and helm seem top but is there more?

ok just scanned arenajunkies.com and this is what someone said about BS.

Blacksmith:
Wepsmith 1 socket on weapon, Armorsmith 1 meta socket on armor (due to change)
2 personal sockets -> Bracers/Gauntlets, 1 global socket -> Belt

So it seems like the belt thing is available to everyone. While blacksmiths can add sockets to their weapons OR a meta gem socket on a piece of armor probably chest

Edited, Sep 22nd 2008 9:46pm by yankytoon
#25 Sep 23 2008 at 5:38 AM Rating: Decent
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134 posts
possible JC tinkets...again no epics.

http://static.mmo-champion.com/mmoc/images/news/2008/august/8820_jewelcraft.jpg

The ruby hare seems nice and coupled with imp. sprint it could be nice. However it doesn't break current snares....only makes you immune to new ones for 6 seconds, so would take timing and all that to be effective.
#26 Sep 23 2008 at 12:10 PM Rating: Decent
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yankytoon wrote:
possible JC tinkets...again no epics.

http://static.mmo-champion.com/mmoc/images/news/2008/august/8820_jewelcraft.jpg

The ruby hare seems nice and coupled with imp. sprint it could be nice. However it doesn't break current snares....only makes you immune to new ones for 6 seconds, so would take timing and all that to be effective.

My current trinket is better, that's how ****** that trinket is.
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