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Blacksmithing WotLKFollow

#1 Sep 20 2008 at 3:49 PM Rating: Decent
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Anyone got any links to some BS patterns for wotlk, obviously i am looking towards weapons. TBC blacksmithing weapons weren't that bad and really only eclipsed by S2 weapons. Just wondering if this would be a pointless profession to chose or whether it could give some hefty rewards like the nice mace that could be made this time round
#2 Sep 20 2008 at 4:08 PM Rating: Decent
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You mean Dragonstrike was the only good BS weapon, right?

Because for rogues, that's the truth.

And I'd probably try wowhead's WotLK page. Smiley: wink
#3 Sep 20 2008 at 4:32 PM Rating: Decent
Either there are no BS only weapons at all, there are no BS only weapon but there will be or WoWhead just doesn't have them yet.

There are some ones blacksmiths can make that everyone can use, but they're not that good - equivalent to arena set 5 (and you can get arena set 5 weapons for like 1700 pr, and get arena set 6 weps for 2k pr). So not really useful unles you want a initial and brief advantage.
#4 Sep 20 2008 at 10:03 PM Rating: Good
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There are a few (like 3) BoP weapons which require Weaponsmith (not a specialisation), but those are blues, and for high level 70's.

One sword for main hand looks good (2.6 114 dps, agi, hit, expertise), one sword which is terrible for anyone (1.8 speed sword ??) except maybe a hunter looking for stats, and one 2 handed mace. http://wotlk.wowhead.com/?items=2&filter=cr=131:86:2;crs=1:2:1;crv=0:0:0

That's consistant with how it was in BC (one or 2 level 65 BoP blues, then the level 70 epics). So I'm sure it's safe to assume they're coming, just haven't been implemented yet.

That being said ... what Theo alluded to is right ... Blacksmithing for a rogue is largely a waste ... you'll probably only get benefit from a single item that you can craft ... the rest will be a money sink.
#5 Sep 20 2008 at 10:42 PM Rating: Good
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robertlofthouse wrote:
There are a few (like 3) BoP weapons which require Weaponsmith (not a specialisation), but those are blues, and for high level 70's.

One sword for main hand looks good (2.6 114 dps, agi, hit, expertise), one sword which is terrible for anyone (1.8 speed sword ??) except maybe a hunter looking for stats, and one 2 handed mace. http://wotlk.wowhead.com/?items=2&filter=cr=131:86:2;crs=1:2:1;crv=0:0:0

That's consistant with how it was in BC (one or 2 level 65 BoP blues, then the level 70 epics). So I'm sure it's safe to assume they're coming, just haven't been implemented yet.

That being said ... what Theo alluded to is right ... Blacksmithing for a rogue is largely a waste ... you'll probably only get benefit from a single item that you can craft ... the rest will be a money sink.

Well, truthfully adding sockets to gear won't be a waste (can't remember off the top of my head which slots you can add sockets to).

IMO, though, the haste boost that you can enchant to your gloves with engineering (yes, you read that right) that's on a 2 min cooldown (along with the cooldown for drums, haste pots, and most AP trinkets) will be a much bigger DPS boost.

A 114 DPS sword is incredibly lackluster, considering most people are going to be able to spend a few hundred arena points and get a blue-quality 130 DPS weapon at 80 after a week or two. (Source)
#6 Sep 21 2008 at 1:58 AM Rating: Good
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Overlord Theophany wrote:

Well, truthfully adding sockets to gear won't be a waste (can't remember off the top of my head which slots you can add sockets to).

IMO, though, the haste boost that you can enchant to your gloves with engineering (yes, you read that right) that's on a 2 min cooldown (along with the cooldown for drums, haste pots, and most AP trinkets) will be a much bigger DPS boost.

A 114 DPS sword is incredibly lackluster, considering most people are going to be able to spend a few hundred arena points and get a blue-quality 130 DPS weapon at 80 after a week or two. (Source)


Never thought about blacksmithing being able to add sockets to non plate gear, if that's true though, then that's quite a bonus. *edit* ... just checked, it's bracers and gloves, and it's armour type independant .. so, plate, mail, leather and cloth - did NOT know that

And yeah, I hear you on the 114 dps weapon being a bit blegh. However, bear in mind that generally anything (from blacksmithing at least - as that's the one proffesion I've spent most time with) which is sub-max level is only there as a stepping stone. It was the same with the specialist level 65 weapons - they weren't fantastic, but they filled a gap while levelling (assuming you couldn't get an equal level drop).

So don't view these weapons as anything else. At the same time, don't view this list as anything near complete ... there are sure to be level 80 epic quality BoP weapons requiring specialisation. I believe that the specialization concept worked well in BC, and they will be carrying it forward.

Currently, however (as far as wowhead is concerned), there are only 7 items in total which require a profession specialization, 2 of which are engineering, one of those is a gimmick. So I'm sure we will see a large influx of worthwhile specialist crafted items coming up soon.



Edited, Sep 21st 2008 11:55am by robertlofthouse
#7 Sep 21 2008 at 6:14 AM Rating: Good
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I've been seriously considering dropping Leatherworking and going Engineering for LK. Some of the Engineering stuff is just hilarious, not to mention the stuff that is actually effective.

I think that if we get another set of Goggles that are as good as the BC ones then I may have to go for it. Especially since Leatherworking is looking kinda lackluster so far.
#8 Sep 21 2008 at 9:33 AM Rating: Decent
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Goggles

Only the lvl 72 model atm, but still not bad.
#9 Sep 22 2008 at 12:46 AM Rating: Good
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Malithar wrote:
Goggles

Only the lvl 72 model atm, but still not bad.


You do realise that the Deathblow Goggles everyone was running around with at level 70 are level 62 items, ;-).

The level 70 goggles were the sunwell pattern drops.
#10 Sep 22 2008 at 7:31 AM Rating: Decent
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Except for AP those engineering goggles are virtually identical to S5 ones. So the question is do you get engineering and make these allowing yourself to buy a different pvp epic and in theory have 2 very nice epics by the time some people would have 1. With the lack of Hit in S5 i was hoping the goggles would have a fair amount allowing for a variation of gemming in other pieces. Ok well the next profession that always has some valuable pieces is JC i am gonna have a look for some wotlk JC trinkets and possible other pieces.
#11 Sep 22 2008 at 7:42 AM Rating: Decent
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ok checked the wotlk wowhead boards and found this: Leather working Leg enchants

http://wotlk.wowhead.com/?item=38373
http://wotlk.wowhead.com/?item=38374

So LW will have an upper hand in terms of leg enchants without sacrificing gear thats resi. free like some other professions would do. Will this turn the tide in terms of choosing a professions idk but i am a LW now and it makes it less tempting to switch to something else.


#12 Sep 22 2008 at 10:34 AM Rating: Decent
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yankytoon wrote:
ok checked the wotlk wowhead boards and found this: Leather working Leg enchants

http://wotlk.wowhead.com/?item=38373
http://wotlk.wowhead.com/?item=38374

So LW will have an upper hand in terms of leg enchants without sacrificing gear thats resi. free like some other professions would do. Will this turn the tide in terms of choosing a professions idk but i am a LW now and it makes it less tempting to switch to something else.

Heh, I may have to drop JC for LW. Those plus drums and other gear is pretty incredible.

Edit: unless JC get something in addition to prismatic cuts.

Edited, Sep 22nd 2008 11:29am by Theophany
#13 Sep 22 2008 at 10:45 AM Rating: Good
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Overlord Theophany wrote:
yankytoon wrote:
ok checked the wotlk wowhead boards and found this: Leather working Leg enchants

http://wotlk.wowhead.com/?item=38373
http://wotlk.wowhead.com/?item=38374

So LW will have an upper hand in terms of leg enchants without sacrificing gear thats resi. free like some other professions would do. Will this turn the tide in terms of choosing a professions idk but i am a LW now and it makes it less tempting to switch to something else.

Heh, I may have to drop JC for LW. Those plus drums and other gear is pretty incredible.

Edit: unless JC get something in addition to prismatic cuts.

Edited, Sep 22nd 2008 11:29am by Theophany


No way, you didn't know about these Theo ... well, I'm floored.

Dude, you're spending too much time on your Hunter ... for shame ! ;-)
#14 Sep 22 2008 at 10:52 AM Rating: Good
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The only thing really stopping me from dropping Leatherworking is:

1. Lazyness/Cost. I really don't want to level another proffesion when my second one isn't even 375 yet.
2. Leg Patterns. Its always been cheaper to make them yourself and I think it will continue to be.
3. Sunwell Gear. Not the gear itself but the fact that LW has some of the best Rogue gear in the game, this could be very helpful if the trend continue in LK.
4. Drums. I'm one of the few LW in my guild as is.

So I probably will stay with LW, unless something mindblowing pops up before LK.
#15 Sep 22 2008 at 12:54 PM Rating: Decent
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A lot of people are mentioning drums but are drums not taking a hefty nerf? Well not the drums themselves but the ability to use them as frequently, now the question is will there be an enchant for legs to replace this hole for other classes? Tanks / Druids and DPS warriors could miss out on a very very good stat addition without LW. Checked for JC stuff on wowhead but its all slightly messy over there.
#16 Sep 22 2008 at 1:02 PM Rating: Decent
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Not 100% related to this but for those of you who don't have cooking at a maxed level i would try and get it asap.

http://wotlk.wowhead.com/?item=43016#currency-for

Some of these recipes are insanely good....ofc this is "insanely good" from a burning crusade perspective, maybe everything will be like this but stuff like "Track Humanoids for 1 hour" is sweet

And for Theo as well as other JC's don't think you will be missing as the goodies just yet.

http://wow.crafterstome.com/recipes/jewelcrafting.html

Scroll down a fair way, the stuff highlighted in a gray colour are in wotlk. And anything ending with "Dragon's Eye" seems incredible.

Edited, Sep 22nd 2008 4:59pm by yankytoon
#17 Sep 22 2008 at 1:03 PM Rating: Decent
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yankytoon wrote:
A lot of people are mentioning drums but are drums not taking a hefty nerf? Well not the drums themselves but the ability to use them as frequently, now the question is will there be an enchant for legs to replace this hole for other classes? Tanks / Druids and DPS warriors could miss out on a very very good stat addition without LW. Checked for JC stuff on wowhead but its all slightly messy over there.

Yeah but you should always have drums. Not having drums is awful. Smiley: frown

Luckily my brother is usually in any DPS group I'm in, and he usually has 3 sets of drums on him so he spams them during bosses.

But you should have one drum user in the melee group. Always. At T6 gear levels it's something like ~50 DPS for each drum user in the group (obviously you can't rotate drums in WotLK, but 50 DPS for level 70 drums is nothing to scoff at).
#18 Sep 22 2008 at 1:06 PM Rating: Decent
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Ahhh you replied to quick, make sure you check the cooking / JC links above
#19 Sep 22 2008 at 1:23 PM Rating: Decent
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Those JC recipes really aren't that great, TBH.

The ring/neck are really nice, but they're BoE.
#20 Sep 22 2008 at 1:38 PM Rating: Decent
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I was slightly gutted on the last trinket, first thing i saw was hit rating but turns out its a caster trinket. You spoke in another post about the Cool downs on some of you abilities with the spec. you are currently testing. Well looking at the glyphs on that website it seems we can reduce them even more, preparation can go down to a 3minute CD which seems amazing, AR can have its CD reduced by a minute too, but with only 3 slots there will be some tough choices to make. Righ now i like the Hemo glyp. The preparation Glyp and The sprint Glyph again reducing its CD by 60 seconds.

The problem is thats one dps glyph and 2 lots of CD reduction glyps. Will obviously depend how people spec, but the crippling poison glyph didn't seem to bad if you for the spec you have atm Theo. Logic being but Wound on OH for shiv, and crippling on MH or is this bad?
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