Overlord Theophany wrote:
Well, truthfully adding sockets to gear won't be a waste (can't remember off the top of my head which slots you can add sockets to).
IMO, though, the haste boost that you can enchant to your gloves with engineering (yes, you read that right) that's on a 2 min cooldown (along with the cooldown for drums, haste pots, and most AP trinkets) will be a much bigger DPS boost.
A 114 DPS sword is incredibly lackluster, considering most people are going to be able to spend a few hundred arena points and get a blue-quality 130 DPS weapon at 80 after a week or two. (
Source)
Never thought about blacksmithing being able to add sockets to non plate gear, if that's true though, then that's quite a bonus.
*edit* ... just checked, it's bracers and gloves, and it's armour type independant .. so, plate, mail, leather and cloth - did NOT know that And yeah, I hear you on the 114 dps weapon being a bit blegh. However, bear in mind that generally anything (from blacksmithing at least - as that's the one proffesion I've spent most time with) which is sub-max level is only there as a stepping stone. It was the same with the specialist level 65 weapons - they weren't fantastic, but they filled a gap while levelling (assuming you couldn't get an equal level drop).
So don't view these weapons as anything else. At the same time, don't view this list as anything near complete ... there are sure to be level 80 epic quality BoP weapons requiring specialisation. I believe that the specialization concept worked well in BC, and they will be carrying it forward.
Currently, however (as far as wowhead is concerned), there are only 7 items in total which require a profession specialization, 2 of which are engineering, one of those is a gimmick. So I'm sure we will see a large influx of worthwhile specialist crafted items coming up soon.
Edited, Sep 21st 2008 11:55am by robertlofthouse