I ran Kara for the first time on my hunter last night, and it went pretty smoothly (except for the part where I panicked when I got turned into red riding hood, died, released, and luckily was still able to get the shoulders). The times when I really had trouble were when I was expected to trap something.
I did very well trapping on my assigned add for the Moroes fight, I had room to kit him around a bit when I needed to and set the traps very far apart. On other pulls, my trap was only resisted once, but they broke early a fair bit, and my biggest difficulty was actually getting the mob to my trap. The first time, I had my distracting shot all ready to go, but when the tank pulled my mob was out of line of sight for just a little bit, and I had to really fight to get it back after the pally hit it. Another time, the mob was out of line of sight of my trap (in another room, I had to stand on top of the tank in the door to even target it) so I stood back at my trap along the hall and waited for to tanks to pull the mobs out to us--instead, they took the whole group right in the doorway, and no matter what I did I couldn't pull my mob off the pally.
I do pretty well trapping in 5-mans, and while points in Survival would make it even better I am very much enjoying the cookie-cutter BM/MM spec I have right now and don't really want to change that. I've been having fun pumping out tons of damage (even if I was usually 4th-5th overall, I jump up to 2nd or 3rd on boss fights) and I don't really want to lose that just so I can trap things a little easier. (I talked to some guild officers, and they said that I can do pretty much whatever I want with my spec, so that's not an issue at least. And since the other main hunters are SV and MM/SV, it would be a little redundant when we get to bigger raids.)
What I really need to do, I think, is work on my skill, not my spec. I'm not sure quite how to do that though, I mean I could always have my husband (the pally tank, in fact) run instances with me so I can get used to trapping with him, but I don't think all the practice in the world will let me pull mobs off of him. The only other thing I can think of doing on those pulls I have trouble with, is to put my pet on stay behind my trap, stand up by the tank so I can see the mob, and misdirect to my pet. It's worked well when I've tried it in 5-mans, but it makes re-trapping the mob a little tricky for me since I don't have aggro on it, and it pretty much means I can't use my pet for the rest of the fight if I want to hang onto the mob and not have it just run over to where the tanks are.
Is there anything I'm missing that would make trapping even a little easier for me? Some kind of extra trick that isn't really made obvious anywhere (kind of like how you need to train ranks of aimed shot...I missed that one last night when I respecced XD)
This is me.