Forum Settings
       
Reply To Thread

Wrath Beta Blog for a FeralFollow

#1 Sep 17 2008 at 1:26 PM Rating: Good
20 posts
Just want to give a little window into the Wrath Beta testing from a feral POV. My druid has basically always been feral (couple restro repecs, but those never lasted). I'm pretty deep into T4 content, mostly as a tank.

There are quite a few HUGE changes to the feral play style (and I've only gotten to lvl 71 on the beta realm). I'm sure I'm forgetting quite a few (or haven't found 'em yet), but I'll add to this list as I think of/come across big play style changes. Here's a few:

1. Energy and Mana no longer "tick". As soon as it is able, it just starts to go up. Add the fact that OOC is a passive ability, and in Cat form, I almost never run out of energy. And if I do, just pop Tiger's Fury (talented) to get 60 free energy (and attack power buff).

2. Ferocious Bite damage has gone way up. On trash mobs I'm used to seeing 2600-2900 crits on a 4-5 point FB (live). This has gone up in Wrath to over 3700 damage, and this is before I changed out any gear.

3. Haste is haste. Specifically there is no more spell haste or melee haste, just haste. One of the early quest rewards gave equip: +haste and use: +spellpower. I took it to replace my last green attack power trinket. Sure I'll almost never use the +spellpower, but the haste works for me as a feral. Looks like a trend towards combined itemization. Also, this is the only quest reward which was an upgrade so far...but I imagine I'll be in lvl 80 greens/blues soon enough.

4. Maim no longer breaks on any damage. So it doesn't stop your auto attack. Its kinda like roots now, where damage *may* break the effect.

If I get Recount working in the beta, I'll try to give an idea on how our dps goes. On live (and in cat form/gear) I do 500-580 dps on trash mobs (self buffed) and top out around 720-750 dps on raid bosses. I hope to see these numbers go up before I change out any gear.
#2 Sep 17 2008 at 2:26 PM Rating: Good
***
1,622 posts

Quote:
Maim no longer breaks on any damage. So it doesn't stop your auto attack. Its kinda like roots now, where damage *may* break the effect.


Even better. It breaks after a set amount of damage, so you are certain to be able to get a few hits in. Same now with roots. Unless it's been changed recently and I missed it.

Blue post.
____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#3 Sep 17 2008 at 2:50 PM Rating: Decent
20 posts
Thank you for the correction. Trust the blues over me any day.
#4 Sep 17 2008 at 7:19 PM Rating: Good
****
7,732 posts
Keep the posts coming.

I have been hoping a feral would start this thread since beta came out.

And now for questions.

Lets see what talents you chose.

Is the lack of Protector of the Pack noticeable when comparing solo and group play?

How noticeable is the rage from Natural Reaction?

What sort of attack rotations are you using?

How fast do mobs die?


____________________________
Hellbanned

idiggory wrote:
Drinking at home. But I could probably stand to get laid.
#5 Sep 18 2008 at 3:03 PM Rating: Good
20 posts
Quote:
Lets see what talents you chose.

Is the lack of Protector of the Pack noticeable when comparing solo and group play?

How noticeable is the rage from Natural Reaction?

What sort of attack rotations are you using?

How fast do mobs die?



For the record, I'm taking a dps talent build for leveling from 70 to 80. So at this time I can't really answer questions about tanking. I will try out tanking builds (because face it, as a feral we tank). I will put up my current build when I can log onto the beta server.

So far for attack rotations, I've stuck to the standard Cat opener: Pounce, FFF, Mangle, Shred. OOC seems to proc less than I am used to in live (but I have almost no +haste gear). If I remember correctly the blues said haste would affect OOC procs to benefit us. So far I've just been tangling with trash mobs (lvl 68-71 or so) and they all die fairly fast (not as quickly as the Warlocks in SMV) but I've never had to pop out and heal.

More to come after I download the newest patch and log back on...

Oh, and before I forget: We can eat, loot, drink and finish quests without leaving form! I know it was posted in the patch notes, but I cannot emphasize how great it is to keep the speed bonus of Cat or Travel form while going from quest node to quest node... Not to mention not spending mana at all.

EDIT: Professions give a buff! At least I think so, got a +15 crit rating for "Master of Anatomy", which I assume is from my Skinning profession.

Edited, Sep 18th 2008 7:09pm by xschuhx
#6 Sep 18 2008 at 3:39 PM Rating: Good
Any idea if that means we can mine in flight form? That would seriously have me considering changing professions :)

#7 Sep 21 2008 at 3:05 PM Rating: Good
*****
12,049 posts
Friar RareBeast wrote:
Any idea if that means we can mine in flight form? That would seriously have me considering changing professions :)



We already can mine in flight form...

You just have to be as close as possible to the ground.
#8 Sep 21 2008 at 4:11 PM Rating: Good
Last I heard we could herb in flight form, but mining would switch us out to caster.
#9 Sep 21 2008 at 8:33 PM Rating: Good
*****
12,049 posts
Friar RareBeast wrote:
Last I heard we could herb in flight form, but mining would switch us out to caster.


Doh! Quite right, I was thinking of herbs, sorry.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 122 All times are in CST
Anonymous Guests (122)