toolofjesus wrote:
HKM is tougher on whoever's healing the MT. we definitely always have 2 healers on that tank. overall the HkM fight is easier than gruul. i suppose it is tougher to heal, but that and the pull are the only really hard parts...
Heh. "Other than that, Mrs. Lincoln, how did you enjoy the play?" I kid...
HKM is all about the pull. Get the pull right, have enough HPS on the MT, and keep poking the mage tank healer (or, at this gear level, healers) to make sure they're awake in case a spellsteal gets resisted (possibility of 19k damage in less than 4 seconds). We finally put it together last week, but that's just the difference between knowing and doing.