AstarintheDruid wrote:
Basically, the idea is that since defense rating is such a gimpy stat to a class that can't parry or block, Druids shouldn't need it.
But we will still have it on our neck, back, rings x2 and trinkets x2. Also since we will be sharing these items with tanking classes that can parry and block, except death knights, we will also have that on our gear as these items will be needed for the added stamina and armor.
Maybe not the block as only 2/4 tanking classes use it but definitely parry and defense. And a ton of strength which provides us with... some AP but gives warriors and paladins increased block and death knights increased parry via a passive class skill. Plus the AP we will get. We just get AP. They get AP and mitigation. This shared gear also wont have much in the way agility as that is only a tanking stat for us.
The defense gives us minimal dodge and miss; daze reduction also but if I recall they are giving that to us via talents. So we gain the least to nothing from that stat out of all the tank classes. The parry and block give us nothing at all and just waste item points for druid purposes.
We could use shared rogue items but then we will be competing with all the melee DPS classes and wasting points on AP, hit and expertise. None of which we neither scale with or desire as the rogue gear should cap our expertise and hit just about.
So ya we are uncrittable with talents. We also don't have talents set up to scale with the gear we are supposed to be using. We scale with only a few stats compared to other tanks. We also get stats on out gear that we don't want and don't get our green armor anymore; they have all ready removed it in beta from what I hear on existing pieces. No more early armor cap but that was our niche.
Threat for all tanks is getting baked into abilities and going to be more based on that and damage. So we will only scale off Strength as opposed to the other tanks who have abilities that scale with Strength and/or AP/Spell Damage in addition to crit, as everyone likes to crit. We scale off of Strength, and AP to the extent that it is on our weapon and the few times it scales it does so based on the dire bear AP bonus which is level based so it caps fast.
So are we reduced to stacking agility again?
Blizz still has quite a way to go before this expansion is ready IMHO. I am cautiously optimistic but have great reservations about the viability of druid melee, whether tanking or DPS, PvP or PvE.
It is not just druids QQing about the expansion, it is a bunch of the or even just some specs of a class. The main reason is the new itemization. The talents haven't been fully adjusted for synergy with the new itemization. They have a lot of work to do as the progress of toons beyond level 80 is all item based and most people spend more time on a toon at the cap then getting there....
Stats that have to do with mitigation for various tank classes. Bold also for threat. Errors and ommisions are do to me being at work and having to do this faster than I would like.
Warrior/Paladin: Death Knight: Druid:
Strength Strength
Armor Armor Armor
Stamina Stamina Stamina
Parry Parry
Dodge Dodge Dodge
Defense Defense
Expertise Expertise Expertise
Agility Agility Agility
Block
9 stats 8 stats 5 stats