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#1 Sep 07 2008 at 1:04 PM Rating: Decent
I was just reading the requirements for the 60 mount for a paladin and is the horde quest line still easier than the alliance to get the mount? Because it says the alliance line is full of instances that no one wants to run anymore.
#2 Sep 07 2008 at 4:14 PM Rating: Decent
Its the same deal.

You still are going to be spending nearly the same money.
You still are going to be putting in hours upon hours of work.

There are benefits and drawbacks for having the Class mounts.
First off is looks and roleplaying reasons. The Warlock's Mount is very unique and cool. The Charger is just so-so.
Secondly there is the 1 saved slot in your bags.
On the drawback, the spell costs mana.
Also, the time and effort exceed the regular mount buying process.
Once you start investing, you're going to need to wait it out.

My honest opinion is to just buy a regular mount. If you want something cool, do something unique like get a different race's mount or an Outlands mount. Fact is, though, that in the real world the Racial mounts simply give off your class faster for PVP situations (a very bad thing) and are replaced by much cooler alternatives (War Steeds, PVE Steeds such as the Bear, Tiger, Raptor, or Black/White Hawkstriders.)

The exception here is if you're into the roleplaying aspect, in which case go for it!
#3 Sep 07 2008 at 4:57 PM Rating: Excellent
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2,188 posts
Sillilaquay wrote:
I was just reading the requirements for the 60 mount for a paladin and is the horde quest line still easier than the alliance to get the mount? Because it says the alliance line is full of instances that no one wants to run anymore.


You can compare the requirements yourself if you want by checking WoWWiki. It is often difficult to find a group but if you ask in trade and mention you are doing the pally mount quest you may be surprised at the reaction you get. Others have posted here before on this subject, btw, and the answer is always the same - some say buy the regular mount and some say get the Pally mount

I really don't agree with tzsjynx. The lock mount is cool - it has burning feet, but that's pretty much it. The pally mount is awesome if you ask me, and I am always getting comments on it (never any negative, either). Yes, it is a bit of a pain to get, but anything worthwhile is difficult attaining. Buy the standard mount and . . . - hell, how does it go? Standard mount is standard? Get the pally class mount and stand out, also the final step is really a lot of fun and a great experience. And you can still get the other mounts tzsjynx mentions.

What are you going to do anyway? A hundred AVs to get gear that will be outdated soon after you level in the expac? No one is going to be flying until L77, ride in style.

By the way, I didn't miss the fact that you never asked for an opinion on whether or not to get the mount. But I just disagree with tzsjynx and this is mainly directed at his post.


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#4 Sep 07 2008 at 5:24 PM Rating: Decent
Eh I've done both Pally and Lock quest.

Personally I think the Paladin Mount is lackluster, even in compairson to regular Undead Horses. Sure it's got a hoof-up on Human Horses, but the Human Swifthorse ain't so bad and isn't far from the Charger - at least the white one.

The Lock Horse just seems demonic and powerful - but as I said I no longer use it in PVP situations because it immediately gives away my class from a distance.

The Pally quest went relatively quick - and dispite what many ppl seem to think the Warlock quest was more difficult and more expensive (as nobody had the 3 Trinkets for my Lock so I had to buy them myself.) Even with that being said, I wont do the Paladin one again (I just skipped it on my current Paladin) and I would consider doing the Warlock one.

This whole debate is basically over asthetics, and whether the effort is worth it.

That is obviously going to be a personal, case-to-case call.

Also I agree with cynyck on the fact that with Wrath coming out a lot of the 'good gear' is pointless, and imho your time right now is better spent on 2 things: aquiring 'toys' and leveling up alts.

=)
#5 Sep 07 2008 at 5:38 PM Rating: Good
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2,188 posts
tzsjynx wrote:
This whole debate is basically over asthetics, and whether the effort is worth it.

That is obviously going to be a personal, case-to-case call.


I may not have been clear tzsjynx, I absolutely agree with this.


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#6 Sep 07 2008 at 10:00 PM Rating: Good
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2,183 posts
The "white one" is the Warhorse, and yes, it is lackluster. The Charger on the other hand, Horde or Alliance, is one of the best looking mounts in the game. I too have done both Paladin and Warlock mount quests. tool, Warlock mount also has wicked horns and fiery mane, not just hooves ;) But anyway, I personally like the Charger better, as do a lot of people. I think if you'd take a poll on which land mount people think is the coolest, you'd probably find Charger to be number 1. Or the Amani Warbear >.>
#7 Sep 08 2008 at 2:46 AM Rating: Good
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91 posts
Quote:
Also I agree with cynyck on the fact that with Wrath coming out a lot of the 'good gear' is pointless, and imho your time right now is better spent on 2 things: aquiring 'toys' and leveling up alts.


Eh, I'm not so sure about this, I think it depends on where you are when Wrath hits the streets. From what I'm hearing, the raid/badge gear (and presumably high-end PvP gear) will potentially last much deeper into the Expansion than the Old-World gear lasted in Burning Crusade, so I don't think you'll just be replacing your T4/5/6 with your first Northrend quests.

As for the OP's question -- from what I've read the Horde version is much easier than the Alliance version of the quest. And, to stick in my 2 cents: do the quest, get the mount.
#8 Sep 08 2008 at 5:47 AM Rating: Good
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1,599 posts
I also think you should go do the quest and get your Charger. It's a cool looking mount, and it was made specifically for our class. I believe that every Paladin should have theirs.

To make the quests easier, try asking Paladins to help you out. They will be much more eager to help since they will all remember how hard it was to get a group for theirs too (or they might also be working on it). All the quests/instances can be done with Paladin-only groups. 3-4 Paladins (lvl 60+) can easily do the entire quest string. So don't worry about spending a lot of time getting a 4th or 5th person to help out.

Of course, a single lvl 70 can run you through the entire quest line too.
#9 Sep 08 2008 at 10:12 AM Rating: Decent
Totally going off on a tangent here but...

@ meagherly

If you look back at the "high" end 60 stuff from old world (including PVP, ZG, Onyxia, Nax, AQ, and even some of the BRS gear) you will find that there is some gear stat-wise equal if not above a lot of the HFC and CR drops (which are in turn better than the quest drops and Uncommon random drops from 58-64). You start seeing gear far outweighing old world realistically at around level 65.

The POINT being made is that the effort put into getting this gear is much much more time-consuming to attain. Another interesting point is that this gear is not, by standard definition, grinding gear. Most people who work on gear are working on their Raid stats (Hit/SpellHit/Defense/Haste/ect) or PVP stats (Resil) all of which will fall far behind just plain Stamina/Int/Spell when it comes time to do some real grinding again.

Yes, your good gear is going to last you into Wrath some, but it doesn't mean it's going to be worth the time and effort.

Most of the people I play with that went through the first Expac (and I've been through litterally a Dozen expacs over various different games) are spending their time leveling up alts or aquiring toys.

I say do what you think is most fun for right now - it is a game after all =)
#10 Sep 08 2008 at 10:19 AM Rating: Excellent
Quote:
is the horde quest line still easier than the alliance to get the mount?


To actually answer the OP's question, yes the Horde one is easier to get. It can be solo'd most of the way at 60, and the only old-world instance you have to step into is Stratholme, and the place you have to go is right next to the back door. Bring a 70 and you can clear it fast (only have to kill 4 elite 60 Paladin mobs)

I've done both of them (Have both a human and a BE over 60) and I can say without a doubt, BE one is easier (although I like the story of the Human's better but meh) AND if you are a BE you get a cool looking Tabard as well.
#11 Sep 09 2008 at 12:05 PM Rating: Good
34 posts
Yeah, the Alliance one requires 5 Stratholme Holy Waters, which are a bind on pickup drop from Stratholme that take a while to farm. You better have friends or wait till you are 66 or higher to get these. Then there is a trip to Dire Maul, which NO ONE will do anymore, but at least it's just the first boss.

The Warlock end fight is much more hectic/harder, IMHO.

But still...I would put in the effort for the class mounts, if I were you.

All that said, what does the paladin community think about making these trainable for a reasonable amount of gold? It's very difficult for new players to find groups for these quests now, and I expect it will only get worse when WOTLK comes out. I have mixed feelings about it, but am curious what others think. To clarify, this isn't something that Blizz is doing, but something I am sure they are considering.

I think it would be nice if they made a level 60 Death Knight quest which took place in some of the old world instances, so that Locks and Paladins had an easier time finding a group. I'm sure there will be lots of Death Knights out there.

Edited, Sep 10th 2008 7:52pm by Willowthorn
#12 Sep 09 2008 at 12:20 PM Rating: Excellent
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1,599 posts
Quote:
All that said, what does the paladin community think about making these trainable for a reasonable amount of gold?


Bad idea. However...

Quote:
I think it would be nice if they made a level 60 Death Knight quest which took place in some of the old world instances, so that Locks and Paladins had an easier time finding a group. I'm sure there will be lots of Death Knights out there.


is a great idea.

I think there should be more incentive to run old world instances. They are very difficult to get normal group to go. However, if every class had a quest there (with a level-worthy reward), then it'd be easier. Like the Sunken Temple quests. Sunken Temple is generally pretty easy to get a group for.
#13 Sep 09 2008 at 12:41 PM Rating: Excellent
I'd hate it if they made the charger trainable. It would take all of the fun out of getting it. Sure it would be quicker and easier, but there's a certain status symbol walking around with it. It says you took the time and money out to complete all those quests and as a reward you get this cool mount.

DK thing might make it easier. With level 80s in the expansion though, they can probably easily run you through those instances without breaking a sweat, just have to make some friends is all.
#14 Sep 09 2008 at 4:25 PM Rating: Good
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2,183 posts
/sign on the idea that making them trainable is a bad idea. If they did that the people who train their mounts instead should have a license plate or something on their mount that says, "I copped out and took the easy path." I mean, it's not like the class mounts are necessary for progression as a Paladin/Warlock/soon to be Deathknight, they're just really, really cool! If you want to train a mount, go get a regular mount that everyone has access to. If you want a special mount, you'd better earn it.

I plan on rolling a Deathknight and I would be all for a quest to get their epic mount. I loved doing the Paly and Lock ones (for the most part, hehe).
#15 Sep 10 2008 at 9:47 AM Rating: Good
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970 posts
CapJack of the Seven Seas wrote:
I'd hate it if they made the charger trainable. It would take all of the fun out of getting it. Sure it would be quicker and easier, but there's a certain status symbol walking around with it. It says you took the time and money out to complete all those quests and as a reward you get this cool mount.

Exactly. It's tedious, and expensive, and you can't do it alone, so it forces you to work on your people skills and/or do some, er, horsetrading. But that's what makes it fun. It's not like a Shattered Sun title or a huge sack - you can't just plunk down money and have it handed to you. But I don't know anyone who finished and didn't think it was worth the effort.

Quote:
DK thing might make it easier. With level 80s in the expansion though, they can probably easily run you through those instances without breaking a sweat, just have to make some friends is all

In my experience - as always, your server may vary - it's surprising how effective "Need healer for pally mount quest" on the appropriate chat channel can be. Months later, I still talk with some paladins (and warlocks!) who helped me, or who I helped. And in many guilds you should be able to turn up a herd of 70 paladins/locks (80s soon) with little arm-twisting.
#16 Sep 10 2008 at 4:03 PM Rating: Decent
34 posts
Thanks for the opinions. I'm convinced your correct. Epic mount class quest should feel...epic! Unlike the Shaman helm, Priest Staff, and Hunter bow...the mounts are something you will be using for a loooong time, and dumbing them down would just cheat newer players out of some great encounters, and loads of experience (not to be confused w/ XP).
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