I know this has probably been brought up somewhere, but either it's buried or I just didn't find it, so sorry if it's been beat to death already:
I'm an Enhancement Shaman, have always been, but decided I wanted to see what Elemental spec was like. I've gathered some Elemental pieces of gear, but no where NEAR what is needed to be competitive in an instance run: Only 429 spell damage with 11.19% crit, lol. Pathetic, I know. Most of what I have is actually from my Resto kit.
Anyway, I went to do the SSO dailies, and for the gear I have, was actually impressed with the damage I could put out. The problem wasn't so much the damage as the, "OMG mobs are getting closer, what do I do?!?" See, Hunters and Warlocks have pets to help keep them at range, Mages can use their Frost spells, Priests can slow (Shadow at least) mobs down, Boomkins can root and have really quick spell casts: what does Elemental do to keep things away? I know we have Earthbind, but 10 yards? Even talented that's only a 2 yard increase. Frostshock? I suppose, but the target has to be closer then your max range to begin with.
Is there any strategy to keep a more comfortable distance between you and your target that maybe I didn't think of, or as Elemental, with more decent gear than I have, do you just have to suck it up and be a melee range caster from time to time (when your double Lightning Bolts don't WTFPWN the enemy :P)?