Anobix the Wise wrote:
The One and Only Poldaran wrote:
Yukeake wrote:
Giving us a grand total of 69+46+29=144 Hit before factoring in other equipment. Seems pretty decent to me. Scryer trinket + one of the Hit rings (Cenarion or badge) would get in the 200 range easily. Add in a Belt of Blasting and it'd be possible to swap a couple of the gems for more damage.
The Northrend gems give way more than that for hit rating, btw.
![Smiley: tongue](//zam.zamimg.com/i/smilies/tongue.gif)
And I would assume there would be a new helm glyph that gives more than 14 spellhit.
I didn't factor in the new gems/enchants. My bad =)
Looks like Rigid Autumn's Glow (+16 hit) replaces Great Dawnstone (+8 hit), and Veiled Monarch Topaz (+8 hit, +9 Spellpower) replaces Veiled Noble Topaz (+4 hit, +5 Spellpower), sticking with Rare gems. This doubles the Hit contribution from gems to 80. 86 after we factor in the socket bonus.
There's now Enchant Gloves - Precision, which ups Hit by 20 (over 15 for the old Spell Strike enchant). I don't see an improved version of the Sha'tar glyph yet (there are others for crit, resil, and mp5).
New total is 69+86+34=189.
Edited, Sep 24th 2008 11:11am by Yukeake