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"stampede" at last...Follow

#1 Sep 05 2008 at 3:53 AM Rating: Good
One of the biggest hunter problems was the defence against lot of enemies.Especially in pvp id 2 or more ppl are after you ,you were dead and there was nothing to do about it.
Warriors and priests have aoe fear,mage pallas bubble,restos habe heals,rogues vanish sprint etc.BUT hunters nothing.
With wotlk and rhinos something is change.
"stampede"
Your rhino slams nearby enemies within 10 yards, causing [rank] damage and knocking them back 15 yards.
Ole!
#2 Sep 05 2008 at 7:06 AM Rating: Decent
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170 posts
using it off the lumber mill will sure be fun. Disengage will be just like stampede except the hunter jumps 13 yards back :)
#3 Sep 05 2008 at 1:35 PM Rating: Good
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666 posts
Well aside from the pet, hunter's have also been given Deterrence as a base ability now, instead of a talent. Master's Call is also a base ability now as well. Along with Disengage, we have a little better of a chance to get back out to ranged combat. Our traps are also on a 1 second arming time, so whenever a Deathknight pulls me in, I can lay a trap and they're trapped almost immediately, which sets off Lock N Load and as I'm getting back out to ranged, I can fire off my 3 free Explosive Shots. So far I'm really liking SV for pvp purposes. MM not so much... but I've always loved SV anyway.
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